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Build Planer is on Patchlevel 2.7.11

Burn baby Burn dk

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Alliance
[build_planer.no_alliance_selected]
Race
Dark Elf
Class
Dragonknight
Mundusstone
The Thief - Increases critical strike chance by 7%.
Skill points
0 / 390
User
jcc151
Likes
1
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
  • Alliance War
    • Emperor
    • Assault
    • Support
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting

Build description

Gear

Elf Bane x5 (chest and legs with rings and necklace) [extends the time of all your fire abilites by 2 seconds],
Silks of the Sun/ Burning Spellweave x5
Monster shoulders/helm x1 (advise either chokethorn/shadowrend for mag recovery: or Suggest Slimecraw for the 1 set bonus of crit)

Working theory is quite possibly 55-80k damage with shooting star while the rest of your abilities will in turn deal approximately 11k-16k. This build will need to properly learn to weave heavy attacks through out the rotation. I haven't figured out that rotation yet. I'll be testing this in future.

Primary weapon

Not Specified

Secondary weapon

Not Specified

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  • R
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  • R

  • Champion Points: Warrior 0
    The Steed 0
    The Lady 0
    The Lord 0
  • Champion Points: Thief 0
    The Tower 0
    The Lover 0
    The Shadow 0
  • Champion Points: Mage 0
    The Apprentice 0
    The Atronach 0
    The Ritual 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

Light Armor Armor Piece
  • 0
Medium Armor Armor Piece
  • 0
Heavy Armor Armor Piece
  • 0


  • No passive abilities selected

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Comments (1)

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08/19/2017 20:03:33 | #1
Demonic50UL
Have you considered running eruption instead of weakness to elements?

This should allow it to play off your sets better as well as opens up the door to slot a resto staff on the backbar. The cycle of life passive will increase your magicka return per heavy attack with a restostaff. As for weave given your dots maybe [ molten armaments, weakness to elements, engulfing flames, burning embers, elemental blockade, eruption, heavy attack, repeat from engulphing flames untill you have to refresh molten armaments. ] this would have you end on the resto staff if you use the idea above and get a better magicka return.