Merken
Der Skillplaner ist auf dem Stand von Patch 10.3.5
Vampiric Stalker X
Allianz

Volk

Klasse

Mundusstein

Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
KlistalYT
Likes
116005
Patchstand
Patch 4.3.9
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
I will be revising and editing the build as I make it. I am only CP 602, so I am using my current CP alignment. As for sets, I've no idea what I will choose in the end until I hit 50 and start searching for my preferred set. This is in ***no way*** a min/max dps setup. Just something for fun and ease of content use.
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's list (https://alcasthq.com/), so credit to him. Most of the sets are the sets I will be looking at anyway!***
Sets;
-Perfect Mantle of Siroria: Veteran Cloudrest *Requires Summerset Expansion*
-Mother's Sorrow: Deshaan, Guildstores
-Spell Strategist: Rewards of the Worthy, Guildstores
-Master Architect: Veteran Halls of Fabrication *Requires Morrowind Expansion*
-Maelstrom Inferno/Lightning Staff: Veteran Maelstrom Arena *Requires Orsinium DLC*
-Perfected Asylum Inferno/Lightning Staff: Asylum Sanctorium *Requires Clockwork City DLC*
-Law of Julianos: Craftable *Requires Orsinium DLC*
-Moondancer: Maw of Lorkhaj *Requires Thieves Guild DLC*
-Willpower: Guildstores, Random daily dungeon reward
-Spinner's Garments: Malabal Tor, Guildstores
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Grothdarr: Veteran Vaults of Madness, Glirion the Redbeard's Undaunted Chest
-Valkyn Skoria: Veteran City of Ash II, Glirion the Redbeard's Undaunted Chest
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-Bane's Undaunted Chest *Requires Dragon Bones DLC*
-Maw of The Infernal: Veteran Banished Cells II, Maj al-Ragath's Undaunted Chest
-Domihaus: Veteran Falkreath Hold, Urgalarg Chief-bane's Undaunted *Requires Horns of The Reach DLC*
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Lightning Staff - Precise - Lightning Enchantment
-Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment
-Necklace - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)`
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
In the end, I am really liking Mother's Sorrow, Julianos and Valkyn Skoria. This is subject to change, so be on the look out for updates :)
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's list (https://alcasthq.com/), so credit to him. Most of the sets are the sets I will be looking at anyway!***
Sets;
-Perfect Mantle of Siroria: Veteran Cloudrest *Requires Summerset Expansion*
-Mother's Sorrow: Deshaan, Guildstores
-Spell Strategist: Rewards of the Worthy, Guildstores
-Master Architect: Veteran Halls of Fabrication *Requires Morrowind Expansion*
-Maelstrom Inferno/Lightning Staff: Veteran Maelstrom Arena *Requires Orsinium DLC*
-Perfected Asylum Inferno/Lightning Staff: Asylum Sanctorium *Requires Clockwork City DLC*
-Law of Julianos: Craftable *Requires Orsinium DLC*
-Moondancer: Maw of Lorkhaj *Requires Thieves Guild DLC*
-Willpower: Guildstores, Random daily dungeon reward
-Spinner's Garments: Malabal Tor, Guildstores
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Grothdarr: Veteran Vaults of Madness, Glirion the Redbeard's Undaunted Chest
-Valkyn Skoria: Veteran City of Ash II, Glirion the Redbeard's Undaunted Chest
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-Bane's Undaunted Chest *Requires Dragon Bones DLC*
-Maw of The Infernal: Veteran Banished Cells II, Maj al-Ragath's Undaunted Chest
-Domihaus: Veteran Falkreath Hold, Urgalarg Chief-bane's Undaunted *Requires Horns of The Reach DLC*
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Lightning Staff - Precise - Lightning Enchantment
-Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment
-Necklace - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Bloodthirsty/Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)`
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
In the end, I am really liking Mother's Sorrow, Julianos and Valkyn Skoria. This is subject to change, so be on the look out for updates :)
Aktionsleisten
Championrang: 0
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0
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0
Attribute
Magicka

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Leben

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Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
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Schultern
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Hände
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Torso
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Gürtel
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Beine
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Füße
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Hals
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Ring
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Ring
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Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Kein Set ausgewählt
Nebenhand
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Gift
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Haupthand
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Nebenhand
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Gift
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