Merken
Der Skillplaner ist auf dem Stand von Patch 10.3.5
Nigromante Rabioso
Allianz

Volk

Klasse

Mundusstein

Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
Barfot
Likes
08215
Patchstand
Patch 8.2.5
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
Food: Dubious Camoran Throne
Pots: Essence of Immovability (heal + stam + unstoppable = Columbine + Mountain Flower + Wormwood or Namira’s Rot)
FRONTBAR: 2handed
1.- Blighted Blastbones: Keep this up during the battle, nice damage + Major Defile.
2.- Dizzying Swing: Main spammable, learn how to cancel the animation of this one to get better results. A great way to keep enemies stunned.
3.- Executioner: 2nd spammable, change your Dizzying Swing for this once the enemy is low 50% health.
4.- Camo: This is here for de 3% damage bonus passive from the Fighter's Guild + Major Savagery, you shouldn't use this unless you are fighting a Nighblade.
5.- Rally: Keep it at all times. Gain Major Brutality + Minor Endurance + a nice heal when it ends.
ULTI: Dawnbreaker of Smiting: Gain 3% more damage from the passive and a very nice ultimate.
BACKBAR: One Hand and Shield.
1.- Beckoning Armor: Gain Major Resolve + pull ranged enemies to you. Keep this at all times.
2.- Unnerving Bone Yard: This is here for the nice Major Breach AOE. More damage if casted over your Blastbone corpse.
3.- Invasion: Best gap closer for the stamina pvp. Tanky builds don't have enough speed but this is a very effective way to travel very fast and also knock down you enemies while you do it.
4.- Resolving Vigor: Your stamina heal over time. Also grants you Minor Resolve.
5.- Resistant Flesh: Your magicka heal. Use it when in trouble and in need for a fast heal.
ULTI: Reviving Barrier if you are in a group. If they die too often switch to Animate Blastbones. Use Spell Wall from the One Hand and Shield if you're soloing.
ROTATION:
Prebuff: Rally, Beckoning and Vigor. Reset all of them each 20 seconds.
1.- Cast Blastbones
2.- Use Invasion to knock your oponent. As soon as you knock them Blastbones should be hitting without giving them the chance to block it. This will create a dead body.
3.- Right away use Unnerving Bone Yard, this will apply Major Breach for 10 seconds. If you target both enemy and the Blastbone dead body it'll do more damage.
4.- Dizzying Swing until them drop 50% HP.
5.- Finish with Executioner.
Pots: Essence of Immovability (heal + stam + unstoppable = Columbine + Mountain Flower + Wormwood or Namira’s Rot)
FRONTBAR: 2handed
1.- Blighted Blastbones: Keep this up during the battle, nice damage + Major Defile.
2.- Dizzying Swing: Main spammable, learn how to cancel the animation of this one to get better results. A great way to keep enemies stunned.
3.- Executioner: 2nd spammable, change your Dizzying Swing for this once the enemy is low 50% health.
4.- Camo: This is here for de 3% damage bonus passive from the Fighter's Guild + Major Savagery, you shouldn't use this unless you are fighting a Nighblade.
5.- Rally: Keep it at all times. Gain Major Brutality + Minor Endurance + a nice heal when it ends.
ULTI: Dawnbreaker of Smiting: Gain 3% more damage from the passive and a very nice ultimate.
BACKBAR: One Hand and Shield.
1.- Beckoning Armor: Gain Major Resolve + pull ranged enemies to you. Keep this at all times.
2.- Unnerving Bone Yard: This is here for the nice Major Breach AOE. More damage if casted over your Blastbone corpse.
3.- Invasion: Best gap closer for the stamina pvp. Tanky builds don't have enough speed but this is a very effective way to travel very fast and also knock down you enemies while you do it.
4.- Resolving Vigor: Your stamina heal over time. Also grants you Minor Resolve.
5.- Resistant Flesh: Your magicka heal. Use it when in trouble and in need for a fast heal.
ULTI: Reviving Barrier if you are in a group. If they die too often switch to Animate Blastbones. Use Spell Wall from the One Hand and Shield if you're soloing.
ROTATION:
Prebuff: Rally, Beckoning and Vigor. Reset all of them each 20 seconds.
1.- Cast Blastbones
2.- Use Invasion to knock your oponent. As soon as you knock them Blastbones should be hitting without giving them the chance to block it. This will create a dead body.
3.- Right away use Unnerving Bone Yard, this will apply Major Breach for 10 seconds. If you target both enemy and the Blastbone dead body it'll do more damage.
4.- Dizzying Swing until them drop 50% HP.
5.- Finish with Executioner.
Aktionsleisten
Championrang: 0
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0
-
0
-
0
Attribute
Magicka

- 0
Leben

- 0
Ausdauer

- 0
Sets
- 5x Hundings Zorn
- 4x Dornen des Zweiglings
- 3x Segen des Potentaten
- 1x Markyn-Ring der Erhabenheit
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
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Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Hundings Zorn
Schwere Rüstung
Legendär


Schultern
Dornen des Zweiglings
Mittlere Rüstung
Legendär


Hände
Dornen des Zweiglings
Mittlere Rüstung
Legendär


Torso
Hundings Zorn
Schwere Rüstung
Legendär


Gürtel
Hundings Zorn
Mittlere Rüstung
Legendär


Beine
Hundings Zorn
Schwere Rüstung
Legendär


Füße
Hundings Zorn
Mittlere Rüstung
Legendär


Hals
Dornen des Zweiglings
Schmuck
Legendär


Ring
Segen des Potentaten
Schmuck
Legendär


Ring
Markyn-Ring der Erhabenheit
Schmuck
Mythisch


Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Dornen des Zweiglings
Keule (Zweihändig)
Legendär


Nebenhand
Dornen des Zweiglings
Keule (Zweihändig)
Legendär


Gift
Kein Gift gewählt
Haupthand
Segen des Potentaten
Keule
Legendär


Nebenhand
Segen des Potentaten
Schild
Legendär


Gift
Kein Gift gewählt
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