Merken
Der Skillplaner ist auf dem Stand von Patch 10.3.5
Stam-DoT Necromancer
Allianz

Volk

Klasse

Mundusstein

Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
CatBehr
Likes
06735
Patchstand
Patch 9.2.8
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
Utilizing Alchemical poisons, we benefit from Legacy of Karth to keep outgoing DoTs with our Rapid Rot passive from the Necromancer tree. Utilizing a double DoT poison we can craft (Nightshade + Fleshfly + Nirnroot), Legacy of Karth will add a third DoT on top of everything. We apply this with our Dual Daggers in our front bar.
Throwing in the Phylactery's Grasp group lets us add ANOTHER DoT, making that four different DoTs applied to our target just from basic attacks (with a crit here), not including any other skills we may have. Thus, adding in our Blastbones reduces healing received. We have bouncing daggers to teleport to our enemies to close distance as well as our bow which can add another two sets of DoTs to our targets. Utilizing something of a Hindering/Debiliating posion on our bow can be useful. If they try to run, we have the bonus of Caustic Arrow allowing our Poison Injection to gravely hurt them faster, and lets us pick them off as they run.
All in all, Maarselok adds more damage into the build and fits thematically. It's based around Poison & Disease damage, mostly accomplished by damage over time. There is little escapism in here, and your downfall is if enemies tag-team you.
Throwing in the Phylactery's Grasp group lets us add ANOTHER DoT, making that four different DoTs applied to our target just from basic attacks (with a crit here), not including any other skills we may have. Thus, adding in our Blastbones reduces healing received. We have bouncing daggers to teleport to our enemies to close distance as well as our bow which can add another two sets of DoTs to our targets. Utilizing something of a Hindering/Debiliating posion on our bow can be useful. If they try to run, we have the bonus of Caustic Arrow allowing our Poison Injection to gravely hurt them faster, and lets us pick them off as they run.
All in all, Maarselok adds more damage into the build and fits thematically. It's based around Poison & Disease damage, mostly accomplished by damage over time. There is little escapism in here, and your downfall is if enemies tag-team you.
Aktionsleisten
Championrang: 0
-
0
-
0
-
0
Attribute
Magicka

- 0
Leben

- 0
Ausdauer

- 0
Sets
- 5x Erbe des Karth
- 5x Phylakteriumsgriff
- 2x Maarselok
- 1x Beißender Pfeil
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
Zurück






- Halte die Umschalttaste gedrückt, um direkt den nächsten Rang freizuschalten.
Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Maarselok
Leichte Rüstung
Episch


Schultern
Maarselok
Schwere Rüstung
Episch


Hände
Erbe des Karth
Mittlere Rüstung
Episch


Torso
Phylakteriumsgriff
Mittlere Rüstung
Episch


Gürtel
Erbe des Karth
Mittlere Rüstung
Episch


Beine
Phylakteriumsgriff
Mittlere Rüstung
Episch


Füße
Erbe des Karth
Mittlere Rüstung
Episch


Hals
Phylakteriumsgriff
Schmuck
---
Ring
Phylakteriumsgriff
Schmuck
---
Ring
Phylakteriumsgriff
Schmuck
---
Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Erbe des Karth
Schwert
Episch


Nebenhand
Erbe des Karth
Dolch
Episch


Gift

Haupthand
Beißender Pfeil
Bogen
Episch


Nebenhand
Beißender Pfeil
Bogen
Episch


Gift

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