Merken
Der Skillplaner ist auf dem Stand von Patch 10.2.5
Stamcro AOE Bomb
Allianz
Volk
Klasse
Mundusstein
Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
AzzenWazHere
Likes
010585
Patchstand
Patch 8.0.5
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
In this build, it is all about utilizing both recourses efficiently, meaning taking advantage of the easily accessible amounts of weapon damage given by medium armor, and using the restoration staff to be able to use your magicka for healing without double dipping into your stamina for healing as well! And what better way to double dip, than to play it with a bosmer (wood elf) in combination with necromancers insane aoe damage and bursts!
With the hybridization changes, every offensive ability in the game now scales off of your highest offensive stat! What that means is, essentially if you are using the resistant flesh magicka heal, instead of the heal scaling off of your spell damage, it will now scale off of your highest offensive stat regardless of it being a magicka, or stamina ability. Furthermore, because you can achieve much higher weapon damage in comparison to our magicka counterparts, resistant flesh will heal for a lot more with weapon damage, than with spell damage.
The core principle of the build, is to use stamina to stay offensive with using core combat abilities, and using the resto staff to regen magicka, while using all magicka heals to sustain stamina to block and roll dodge when on the defensive. With the serpent mundus, this build will be recovering over 2200 Stamina recovery with the help of the food buff given by lava foot saltrice, the serpent mundus stone, and the alliance battle drought potion, which is more than enough to regenerate stamina while on the defensive, or when you are running low on stamina, and you switch to your back bar to sustain yourself.
The offensive part of this build, is to quickly burst your target down, while holding a lot of pressure after the initial burst. The burst window for this build, is to activate clever alchemist which is on your back bar. To do so, you drink a potion and you will be buffed 675 weapon damage. To continue, you will switch back to your front bar and initiate the burst combo, in which dawnbreaker will activate balorgh to give you another damage buff! The combo is as followed, caltrops > light attack > blastbones > light attack > whirlwind > light attack > dawn breaker > boneyard > synergy > light attack > blastbones > spam: (light attack > whirlwind). When not using dawnbreaker, substitute it for turn evil, to stun them with that instead. Lastly, the colossus ultimate is only for large aoe groups of enemies, like battlegrounds or open world pvp, in which will replace dawnbreaker or turn evil in the rotation combo.
The defensive part of this build, is to use the resto staff to regenerate magicka for your heals when you are defensive. When you are getting bursted down, or trying to sponge alot of damage pressure, instead of using your stamina pool, you can spam your magicka heals and when you run low, full heavy attacks regenerate more magicka! One quick tip, when you are ready to switch offensively, you can cast rapid regen so that you are tankier when offensive because you will not have flare on the front bar to mitigate 10% damage. Furthermore, there is no rotation, you use abilities accordingly, resistant flesh to stay topped off, keep bone armor and spirit mender up at ALL times, and use rapid regen when in full defensive mode, or using it to be tankier when offensive.
To summarize, stamina necromancer is a very lethal build because using dual wield allows for alot of aoe damage to single target enemies, making this build suitable for dueling, and 1vX scenarios. In combination with duel wield passives, and whirlwind, the execution on this build deals alot of damage, which synergizes well with the necromancers burst combo because whirlwind deals 100% more damage to enemies under 50% health, and the duel wield passive, gives you a 10% increased damage buff to whirlwind only to enemies under 25% health for a total of 110% more damage to any enemies under 25% health, which is why you spam whirlwind after a combo in case the burst is not enough to put an enemy down.
With the hybridization changes, every offensive ability in the game now scales off of your highest offensive stat! What that means is, essentially if you are using the resistant flesh magicka heal, instead of the heal scaling off of your spell damage, it will now scale off of your highest offensive stat regardless of it being a magicka, or stamina ability. Furthermore, because you can achieve much higher weapon damage in comparison to our magicka counterparts, resistant flesh will heal for a lot more with weapon damage, than with spell damage.
The core principle of the build, is to use stamina to stay offensive with using core combat abilities, and using the resto staff to regen magicka, while using all magicka heals to sustain stamina to block and roll dodge when on the defensive. With the serpent mundus, this build will be recovering over 2200 Stamina recovery with the help of the food buff given by lava foot saltrice, the serpent mundus stone, and the alliance battle drought potion, which is more than enough to regenerate stamina while on the defensive, or when you are running low on stamina, and you switch to your back bar to sustain yourself.
The offensive part of this build, is to quickly burst your target down, while holding a lot of pressure after the initial burst. The burst window for this build, is to activate clever alchemist which is on your back bar. To do so, you drink a potion and you will be buffed 675 weapon damage. To continue, you will switch back to your front bar and initiate the burst combo, in which dawnbreaker will activate balorgh to give you another damage buff! The combo is as followed, caltrops > light attack > blastbones > light attack > whirlwind > light attack > dawn breaker > boneyard > synergy > light attack > blastbones > spam: (light attack > whirlwind). When not using dawnbreaker, substitute it for turn evil, to stun them with that instead. Lastly, the colossus ultimate is only for large aoe groups of enemies, like battlegrounds or open world pvp, in which will replace dawnbreaker or turn evil in the rotation combo.
The defensive part of this build, is to use the resto staff to regenerate magicka for your heals when you are defensive. When you are getting bursted down, or trying to sponge alot of damage pressure, instead of using your stamina pool, you can spam your magicka heals and when you run low, full heavy attacks regenerate more magicka! One quick tip, when you are ready to switch offensively, you can cast rapid regen so that you are tankier when offensive because you will not have flare on the front bar to mitigate 10% damage. Furthermore, there is no rotation, you use abilities accordingly, resistant flesh to stay topped off, keep bone armor and spirit mender up at ALL times, and use rapid regen when in full defensive mode, or using it to be tankier when offensive.
To summarize, stamina necromancer is a very lethal build because using dual wield allows for alot of aoe damage to single target enemies, making this build suitable for dueling, and 1vX scenarios. In combination with duel wield passives, and whirlwind, the execution on this build deals alot of damage, which synergizes well with the necromancers burst combo because whirlwind deals 100% more damage to enemies under 50% health, and the duel wield passive, gives you a 10% increased damage buff to whirlwind only to enemies under 25% health for a total of 110% more damage to any enemies under 25% health, which is why you spam whirlwind after a combo in case the burst is not enough to put an enemy down.
Aktionsleisten
Championrang: 0
- 0
- 0
- 0
Attribute
Magicka
- 0
Leben
- 0
Ausdauer
- 0
Sets
- 5x Dagons Herrschaft
- 4x Schlauer Alchemist
- 2x Balorgh
- 1x Rüstung des Auszubildenden
- 1x Markyn-Ring der Erhabenheit
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
Zurück
Geschick
0
Macht
0
Kraft
0
- Halte die Umschalttaste gedrückt, um direkt den nächsten Rang freizuschalten.
Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Balorgh
Mittlere Rüstung
Legendär
Undurchdringlich
Glyphe der prismatischen Verteidigung
Schultern
Balorgh
Leichte Rüstung
Legendär
Undurchdringlich
Glyphe der Ausdauer
Hände
Schlauer Alchemist
Mittlere Rüstung
Legendär
Undurchdringlich
Glyphe der Ausdauer
Torso
Rüstung des Auszubildenden
Schwere Rüstung
Legendär
Verstärkt
Glyphe der prismatischen Verteidigung
Gürtel
Dagons Herrschaft
Mittlere Rüstung
Legendär
Undurchdringlich
Glyphe der Ausdauer
Beine
Dagons Herrschaft
Mittlere Rüstung
Legendär
Undurchdringlich
Glyphe der prismatischen Verteidigung
Füße
Dagons Herrschaft
Mittlere Rüstung
Legendär
Undurchdringlich
Glyphe der Ausdauer
Hals
Schlauer Alchemist
Schmuck
Legendär
Harmonisch
Glyphe des verringerten physischen Schadens
Ring
Schlauer Alchemist
Schmuck
Legendär
Harmonisch
Glyphe des verringerten physischen Schadens
Ring
Markyn-Ring der Erhabenheit
Schmuck
Mythisch
Harmonisch
Glyphe des verringerten physischen Schadens
Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Dagons Herrschaft
Keule
Legendär
Geschärft
Glyphe der Waffenkraft
Nebenhand
Dagons Herrschaft
Keule
Legendär
Geschärft
Glyphe der Waffenkraft
Gift
Kein Gift gewählt
Haupthand
Schlauer Alchemist
Heilungsstab
Legendär
Verteidigend
Glyphe der Schwächung
Nebenhand
Schlauer Alchemist
Heilungsstab
Legendär
Verteidigend
Glyphe der Schwächung
Gift
Kein Gift gewählt
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