Merken
Der Skillplaner ist auf dem Stand von Patch 10.3.5
Macplar
Allianz

Volk

Klasse

Mundusstein

Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
Novalith
Likes
015405
Patchstand
Patch 2.7.11
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
Skill Explanation:
Bar 1 - Sword and Board: You ideally want to use this to apply pressure while staying tanky-ish
Toppling Charge: Gap Closer and Stun, usually will use this as an opener
Blazing Shield: Use this once you're in close, ideally against a group of enemies, to be tanky and set up some burst
Total Dark/Blazing Spear: If you're running with some Stamina hungry people, blazing spear is probably best. against sorcs or other projectile users, Total Dark will be best.
Elemental Weapon: you'll basically spam this skill for your main pressure application. Use the skill, Light attack, rinse repeat as much as you can
Radiant Oppression: Execute ability. 'Nuff said.
Ultimate - Shooting Star: Strong burst with a ground AoE afterwards.
Bar 2 - Resto Staff: This is for healing as well as Magicka Sustain when needed.
Rapid Regeneration: Heal you probably want to keep up as much as possible, solid numbers and fast ticks on the HoT
Purifying Light: Can set up some MAJOR burst in a small group if you focus the right target, with the added bonus of some leftover heals.
Siphon spirit: Apply this to the main target to give Health and Magicka sustain to everyone who attacks them.
Extended Ritual: A nice heal but more importantly it cleanses harmful effects. Use when we are hit with DOTs and debuffs, allies can use a synergy and you automatically cleanse 5 negative effects.
Total Dark or Dark Flare: I prefer Total Dark for Added sustain and to try to get them to be less aggressive, but Dark Flare is a bit of Ranged damage, along with Major Defile (Reduces the healing they take) AND empower. Ideally use this before swapping to your execute on your first bar.
Ultimate - Life Giver: A big heal along with a buff. Could also use the Restoring Light Ultimate if you prefer.
Bar 1 - Sword and Board: You ideally want to use this to apply pressure while staying tanky-ish
Toppling Charge: Gap Closer and Stun, usually will use this as an opener
Blazing Shield: Use this once you're in close, ideally against a group of enemies, to be tanky and set up some burst
Total Dark/Blazing Spear: If you're running with some Stamina hungry people, blazing spear is probably best. against sorcs or other projectile users, Total Dark will be best.
Elemental Weapon: you'll basically spam this skill for your main pressure application. Use the skill, Light attack, rinse repeat as much as you can
Radiant Oppression: Execute ability. 'Nuff said.
Ultimate - Shooting Star: Strong burst with a ground AoE afterwards.
Bar 2 - Resto Staff: This is for healing as well as Magicka Sustain when needed.
Rapid Regeneration: Heal you probably want to keep up as much as possible, solid numbers and fast ticks on the HoT
Purifying Light: Can set up some MAJOR burst in a small group if you focus the right target, with the added bonus of some leftover heals.
Siphon spirit: Apply this to the main target to give Health and Magicka sustain to everyone who attacks them.
Extended Ritual: A nice heal but more importantly it cleanses harmful effects. Use when we are hit with DOTs and debuffs, allies can use a synergy and you automatically cleanse 5 negative effects.
Total Dark or Dark Flare: I prefer Total Dark for Added sustain and to try to get them to be less aggressive, but Dark Flare is a bit of Ranged damage, along with Major Defile (Reduces the healing they take) AND empower. Ideally use this before swapping to your execute on your first bar.
Ultimate - Life Giver: A big heal along with a buff. Could also use the Restoring Light Ultimate if you prefer.
Aktionsleisten
Championrang: 0
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0
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0
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0
Attribute
Magicka

- 0
Leben

- 0
Ausdauer

- 0
Sets
- Kein Set ausgewählt
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
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Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Kein Set ausgewählt
Schultern
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Hände
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Torso
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Gürtel
Kein Set ausgewählt
Beine
Kein Set ausgewählt
Füße
Kein Set ausgewählt
Hals
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
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Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
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