Merken
Der Skillplaner ist auf dem Stand von Patch 10.3.5
50k+ crit PvE Sorc (Consistant continious damage)
Allianz

Volk

Klasse

Mundusstein

Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
VegetaFH1
Likes
054215
Patchstand
Patch 2.7.11
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
My original build had Major magika recovery however after awhile i noticed a dip in DPS after i reached level 50
This build can be used in PvP however you would be considered a glass cannon
Primary weapon - Julianos Ice staff
Secondary weapon - Julianos lightning staff /or/ WMA varient (personally i go with Juli to keep the bonus
4 Light Julianos pieces
1 Heavy MKP Shoulders (from undaunted dailies, the one with the single spell damage bonus)
2 Light pieces from Scathing mage (Imperial Prison set)
2 Rings from Scathing Mage
1 Amulet from Scathing Mage (probably the hardest to get since it only drops from last boss)
All pieces have Divine (becuase sure why not.....)
Scathing mage is chosen for the damage output over Burning SpellWeave becuase the reset time on BSW is 12 seconds whereas its 6 seconds on Scathing, leading to a more consistant damage output over a burst style of damage, HOWEVER, Replacing Scathing Mage pieces with BSW pieces will lead to a larger damage range and overall bigger damage numbers, i personally choose Scathing for the larger lower end numbers leading to a smaller and quicker damage pool
I understand that alot of players would choose the burst damage and overall higher damage numbers for the longer fight but i personaly play it safe, quick and easy, smaller damage range with a quick pace and alot of quick crits
*EDIT*
Im very very sorry, i put the wrong ability in tab 1 slot 3, its not suppose to be Structured Entropy, its suppose to be Elemental Susceptibility
Also the enchant that i didnt talk about, both rings are spell damage, amulet is Reduce mag cost, armor is mag (like always) weapons can be whatever you wish, i personal choose magic damage returning magicka but thats up to u
This build can be used in PvP however you would be considered a glass cannon
Primary weapon - Julianos Ice staff
Secondary weapon - Julianos lightning staff /or/ WMA varient (personally i go with Juli to keep the bonus
4 Light Julianos pieces
1 Heavy MKP Shoulders (from undaunted dailies, the one with the single spell damage bonus)
2 Light pieces from Scathing mage (Imperial Prison set)
2 Rings from Scathing Mage
1 Amulet from Scathing Mage (probably the hardest to get since it only drops from last boss)
All pieces have Divine (becuase sure why not.....)
Scathing mage is chosen for the damage output over Burning SpellWeave becuase the reset time on BSW is 12 seconds whereas its 6 seconds on Scathing, leading to a more consistant damage output over a burst style of damage, HOWEVER, Replacing Scathing Mage pieces with BSW pieces will lead to a larger damage range and overall bigger damage numbers, i personally choose Scathing for the larger lower end numbers leading to a smaller and quicker damage pool
I understand that alot of players would choose the burst damage and overall higher damage numbers for the longer fight but i personaly play it safe, quick and easy, smaller damage range with a quick pace and alot of quick crits
*EDIT*
Im very very sorry, i put the wrong ability in tab 1 slot 3, its not suppose to be Structured Entropy, its suppose to be Elemental Susceptibility
Also the enchant that i didnt talk about, both rings are spell damage, amulet is Reduce mag cost, armor is mag (like always) weapons can be whatever you wish, i personal choose magic damage returning magicka but thats up to u
Aktionsleisten
Championrang: 0
-
0
-
0
-
0
Attribute
Magicka

- 0
Leben

- 0
Ausdauer

- 0
Sets
- Kein Set ausgewählt
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
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Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Kein Set ausgewählt
Schultern
Kein Set ausgewählt
Hände
Kein Set ausgewählt
Torso
Kein Set ausgewählt
Gürtel
Kein Set ausgewählt
Beine
Kein Set ausgewählt
Füße
Kein Set ausgewählt
Hals
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt
Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt
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