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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 10.2.5

Laceration - Magicka Dragonknight

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Alliance
Daggerfall Covenant
Race
Dark Elf
Class
Dragonknight
Mundusstone
The Thief - Increases the Critical Strike rating by 1333 (2182 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
Likes
6
Patch level
Patch 2.0.8
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Laceration
The original name was created by Deltia, the owner of www.deltiasgaming.com.

This build brings extremely deadly fire spells that can evaporate tons of mobs and burn down dungeon bosses so quickly others will stand in awe! Everything will be burnt to ashes!

The key thing for producing maximum damage with this build is to always charge your ultimate. DK´ Standart of Might is the best ultimate you have for producing a lot of damage. Sometimes I slot Shooting star if I cannnot fight the boss melee. Always, always charge your ultimate, even when spamming fire ring throw a light attack in between so it keeps charging up and is ready for the big fights.

This Dragonknight build also provides A LOT of utility for the entire dungeon party: you can use Extended Chains to pull enemies so the other dps can AOE them quicker, you can slot Burning Talons and immobilize tons of enemies, you can slot Take Flight that does insane AOE damage and stuns everything, you can slot Magma Shell to make yourself invulnerable and provide shield for other party members.

This build does have one huge negative aspect: You are a mage with light armor that has to get close to the fight and thus are very, very easily killed in trash pulls if you do not have a solid healer and tank. This build performs best when tank and healer are really solid and experienced players.

Overall, this build is very fun to play, watch your DPS skyrock to the extreme as your standart of might comes down and burns everyone inside it. It doesn´t need very fancy hard to obtain gear, I´m running:

4xMartial Knowledge
2x Torugs Pact
2x Adroitness
3xWillpower Jewelery (preferably with Arcance traits)
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  • R
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  • 1
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  • R

  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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