Help

  • Click on the Alliance, Race and Class icons to select your options. (Click on the question marks)
  • Use the left mouse button to add a skill point.
  • Use the right mouse button to remove a skill point.
  • You can morph skills with at least one point spent to the parent skill.
  • Use "Reset points" to reset all points you have spent.

Skill points

You can get 401 skill points in the game (Summerset Patch 4.0.7)!
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Build Planer is on Patchlevel 2.7.11

StamDK PVP/PVE

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Alliance
[build_planer.no_alliance_selected]
Race
Orc
Class
Dragonknight
Mundusstone
The Warrior - Increases Weapon Damage by 238.
Skill points
0 / 401
Likes
0
Patch level
Patch 2.7.11
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
  • Alliance War
    • Emperor
    • Assault
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

SKILLS
Flames of Oblivion and Blade Cloak are interchangeable. Flames of Oblivion give you Major Prophecy and Major Savagery while Blade Cloak reduces AOE damage on you and grants either Major Expedition or increased damage.

Unrelenting Grip is used as a gap closer. And that is what this slot is for. Another gap closer you could use would be Critical Charge. Our Dragonic Power Ultimate, Dragon Leap, is also used as a gap closer that pacts a big punch.

Burning Talons is our main snare, I'm not the biggest fan of using this however, it is really good AOE. It just seems to work really well against me rather than for me... Either morph works.

Reverse Slice is our execute ability. We do most of our damage with our dual wield skills but once the target falls low enough (50% health) this attack becomes really strong. It also gives us the 2H bar which gives us Rally.

Venomous Claw gives us our DOT ability which really pacts a punch once you go through the normal rotation of Bloodthirst and Whirling Blades.

We are using Resolving Vigor as our main burst heal. This is mainly because there aren't to many healing with the weapons and skills we have. Green dragon blood is another option here however, is doesn't provide as much of a burst heal.

The second Ultimate spot is our main damage/ execute ability. This is a flex spot and usually flawless dawn-breaker goes here. It's just not until late game that you get it in most cases so this is a good AOE PVE substitute until then.

ARMOR/GEAR
All gear and armor is obviously up to person preference. These are just suggestions.
Hatch-ling Shell (Heavy)
(2) 2975 Physical Resistance
(3) 2975 Spell Resistance
(4) 2975 Max Health
(5) Gain a damage shield = to 20% of your max health for 15 seconds every 15 seconds.
Seventh Legion Brute (Heavy)
(2) 129 Weapon Damage
(3) 129 Health Recovery
(4) 833 Weapon Critical
(5) When you take damage, you have a 10% chance to gain 500 weapon damage for 5 seconds and heal for 1260 Health. This can occur every 2 seconds.
Crafter Armor Sets
Deadric Trickery
Twice Born Star
Morkuldin

Primary weapon

Not Specified

Secondary weapon

Not Specified

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  • R
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  • R

  • Champion Points: Warrior 0
    The Steed 0
    The Lady 0
    The Lord 0
  • Champion Points: Thief 0
    The Tower 0
    The Lover 0
    The Shadow 0
  • Champion Points: Mage 0
    The Apprentice 0
    The Atronach 0
    The Ritual 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

Light Armor Armor Piece
  • 0
Medium Armor Armor Piece
  • 0
Heavy Armor Armor Piece
  • 0


  • No passive abilities selected

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