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Build Planer is on Patchlevel 10.3.5
The Staff Master - Heavy Attack DPS
Alliance

Race

Class

Mundusstone

Skill points
0 / 541
Champion points
0 / 3600
User
dkd.tiger
Likes
1123855
Patch level
Patch 2.6.0
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Head and Shoulders - Molag Kena
5 pc - Julianos or 5 pc Infallible Mage
5 pc - Elegance
Maelstrom Lightning Staff
Maelstrom Restoration Staff
Heavy Staff Attack Bonuses
Elegance - 20%
Champion Points - 25%
Molten Armaments - 40%
Wall of Elements (with Maelstrom staff) - Set Amount
Lightning and Magic Damage Bonus
Altmer Passives - 4%
Molten Armaments - 20%
Champion Points - 9.5%
Misc. Damage Bonus
Elemental Drain - Reduces spell resistance significantly
Before the fight, activate molten armaments and mutagen. Open it up with elemental susceptibility then hit them with elemental blockade and fossilize. After you're sure they've been hit with both charge up your heavy attack, and let loose. The Lightning staff allows you to focus on the one person you hit with elemental susceptibility and not have to worry about enemy dk's, and the splash damage will be 20% stronger to those around the individual.
When you're on the defensive, break line of sight as much as you can after hitting elusive mist to make distance. First hit dampen magicka, the stronger ward, then healing ward to heal yourself. This way your healing ward is hit last and you get the full heal. Elusive mist ends before healing ward does, so it'll heal you almost directly after mist ends. If your mutagen is down, put it back up. If they use projectiles, use dragon fire scale as soon as you see them activate a skill, not too much before, so they don't wise up. The stun should let your healing ward go through, as well.
Note - Use Destructive Reach rather than Wall of Elements until you obtain Maelstrom Inferno Staff
5 pc - Julianos or 5 pc Infallible Mage
5 pc - Elegance
Maelstrom Lightning Staff
Maelstrom Restoration Staff
Heavy Staff Attack Bonuses
Elegance - 20%
Champion Points - 25%
Molten Armaments - 40%
Wall of Elements (with Maelstrom staff) - Set Amount
Lightning and Magic Damage Bonus
Altmer Passives - 4%
Molten Armaments - 20%
Champion Points - 9.5%
Misc. Damage Bonus
Elemental Drain - Reduces spell resistance significantly
Before the fight, activate molten armaments and mutagen. Open it up with elemental susceptibility then hit them with elemental blockade and fossilize. After you're sure they've been hit with both charge up your heavy attack, and let loose. The Lightning staff allows you to focus on the one person you hit with elemental susceptibility and not have to worry about enemy dk's, and the splash damage will be 20% stronger to those around the individual.
When you're on the defensive, break line of sight as much as you can after hitting elusive mist to make distance. First hit dampen magicka, the stronger ward, then healing ward to heal yourself. This way your healing ward is hit last and you get the full heal. Elusive mist ends before healing ward does, so it'll heal you almost directly after mist ends. If your mutagen is down, put it back up. If they use projectiles, use dragon fire scale as soon as you see them activate a skill, not too much before, so they don't wise up. The stun should let your healing ward go through, as well.
Note - Use Destructive Reach rather than Wall of Elements until you obtain Maelstrom Inferno Staff
Action Bars
Champion Rank: 0
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0
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0
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0
Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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