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Build Planer is on Patchlevel 10.2.5
Dro m'Athra Runecaster
Alliance
Race
Class
Mundusstone
Focus
Skill points
0 / 541
Champion points
0 / 3600
User
Tahu_mage
Likes
018195
Patch level
Patch 4.3.9
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Necromancer Khajit healer. PUG proof.
Sets:
Spell Power Cure - group support 'DPS'
The Worm's Raiment - group support 'magicka skill cost reduction'
Nightflame - Healing proc set
We need 1 bone lord skill due to passives: When slotted it gives magicka restore on enemy death. When active it will give extra 10% damage on our DOT's. Furthermore bone armor increases your resistances by a lot.
We need 1 pet up all the time for the extra magicka recovery from passives. Spirit guardian is a small HOT, but duration is longer and gives 10% damage reduction.
Replaced healing springs with enduring undeath: It consumes corpses so can generate ultimate due to passives. Also it is a very strong healing over time ability.
Opted for blood sacrifice because it also consumes corpses. Enduring undeath and Blood sacrifice give extra heals to proc the monster set and SPC.
Expunge and modify can restore resources and gives magicka reduction 3% on healing skills on the bar + the ultimate.
We need a living death skill on both bars because of the passive which gives extra crit healing chance. This works exceptionally well with the Khajit passives.
As a healer your job is not only heal but provide buffs and resources for your group.
Therefore we have following skills:
- Combat prayer: +8% damage buff
- Energy orb: the synergy restores resources for your group
- Boneyard: Decreases spell en physical resistance of enemies
- Elemental Blockade: Can proc Concussion = 8% damage vulnerabiliyt for enemies
- Elemental drain: Only used on bosses: gives magicka back to group when damaging enemy
- Aggresive horn: Increases max stats + critical damage.
Last note:
Renewing animation is your oh crap button. Instant rezz of death allies. It is quite costly though.
Sets:
Spell Power Cure - group support 'DPS'
The Worm's Raiment - group support 'magicka skill cost reduction'
Nightflame - Healing proc set
We need 1 bone lord skill due to passives: When slotted it gives magicka restore on enemy death. When active it will give extra 10% damage on our DOT's. Furthermore bone armor increases your resistances by a lot.
We need 1 pet up all the time for the extra magicka recovery from passives. Spirit guardian is a small HOT, but duration is longer and gives 10% damage reduction.
Replaced healing springs with enduring undeath: It consumes corpses so can generate ultimate due to passives. Also it is a very strong healing over time ability.
Opted for blood sacrifice because it also consumes corpses. Enduring undeath and Blood sacrifice give extra heals to proc the monster set and SPC.
Expunge and modify can restore resources and gives magicka reduction 3% on healing skills on the bar + the ultimate.
We need a living death skill on both bars because of the passive which gives extra crit healing chance. This works exceptionally well with the Khajit passives.
As a healer your job is not only heal but provide buffs and resources for your group.
Therefore we have following skills:
- Combat prayer: +8% damage buff
- Energy orb: the synergy restores resources for your group
- Boneyard: Decreases spell en physical resistance of enemies
- Elemental Blockade: Can proc Concussion = 8% damage vulnerabiliyt for enemies
- Elemental drain: Only used on bosses: gives magicka back to group when damaging enemy
- Aggresive horn: Increases max stats + critical damage.
Last note:
Renewing animation is your oh crap button. Instant rezz of death allies. It is quite costly though.
Action Bars
Champion Rank: 0
- 0
- 0
- 0
Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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