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Build Planer is on Patchlevel 10.3.5
Magicka Necro
Alliance
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Race

Class

Mundusstone

Focus
Skill points
0 / 541
Champion points
0 / 3600
User
RadiantTiso
Likes
02155
Patch level
Patch 8.1.5
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
These are the recommended end-game skills for a Magicka Necromancer. Recommended Gear, Traits, Enchants and CP are further down in our guide.
If you need help or have any questions don't hesitate to ask in the discussion channel!
Potions: This build doesn't require specific potions.
Food: Ghastly Eye Bowl or Solitude Salmon-Millet Soup if you need health.
Rotation:
- Apply all DOTs (Damage Over Time skills) and buffs
- Every third ability, cast Stalking Blastbones
- Any time all DOTs are ticking use Ricochet Skull as your spammable between Blastbones.
- Replace your spammable with whichever DOT is falling off, but keep casting Blastbones every third ability. Prioritize Barbed Trap and Degeneration. Keep carve at 3 stacks by reapplying it before it runs out.
Your rotation will basically look like:
Skill --> Skill --> Blastbones --> Skill --> Skill --> Blastbones, repeat
Flawless Dawnbreaker and Inner Light are what we call "bar buffers". Meaning we never actually use these skills, they are simply there for the slotted bonusses and/or the skill-line passives they provide for us.
Flex options:
If you need additional protection, replace Degeneration with one of these skills: Summoner's Armor, Spirit Guardian or Harness Magicka.
Using one of these does mean you're losing out on Major Sorcery, so you'll HAVE TO RUN SPELL POWER POTIONS to make up for this. If you do this also swap out Inner Light for Deadly Cloak (And Mystic Orb if you're using Inner Light on the back bar).
Weapon choices:
This build runs Dual Daggers on the front bar and a Greatsword on the back. Prefer using staves? Use a flame staff and make these changes:
Stampede --> Unstable Wall
Carve --> Inner Light (Or a flex skill)
If you need help or have any questions don't hesitate to ask in the discussion channel!
Potions: This build doesn't require specific potions.
Food: Ghastly Eye Bowl or Solitude Salmon-Millet Soup if you need health.
Rotation:
- Apply all DOTs (Damage Over Time skills) and buffs
- Every third ability, cast Stalking Blastbones
- Any time all DOTs are ticking use Ricochet Skull as your spammable between Blastbones.
- Replace your spammable with whichever DOT is falling off, but keep casting Blastbones every third ability. Prioritize Barbed Trap and Degeneration. Keep carve at 3 stacks by reapplying it before it runs out.
Your rotation will basically look like:
Skill --> Skill --> Blastbones --> Skill --> Skill --> Blastbones, repeat
Flawless Dawnbreaker and Inner Light are what we call "bar buffers". Meaning we never actually use these skills, they are simply there for the slotted bonusses and/or the skill-line passives they provide for us.
Flex options:
If you need additional protection, replace Degeneration with one of these skills: Summoner's Armor, Spirit Guardian or Harness Magicka.
Using one of these does mean you're losing out on Major Sorcery, so you'll HAVE TO RUN SPELL POWER POTIONS to make up for this. If you do this also swap out Inner Light for Deadly Cloak (And Mystic Orb if you're using Inner Light on the back bar).
Weapon choices:
This build runs Dual Daggers on the front bar and a Greatsword on the back. Prefer using staves? Use a flame staff and make these changes:
Stampede --> Unstable Wall
Carve --> Inner Light (Or a flex skill)
Action Bars
Champion Rank: 0
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0
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0
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0
Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back






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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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