Favourite
Build Planer is on Patchlevel 10.2.5
PVP Necro Tank + Heals - Group Utility - CP or No CP
Alliance
Race
Class
Mundusstone
Skill points
0 / 541
Champion points
0 / 3600
User
verminjerky
Likes
06555
Patch level
Patch 9.3.5
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Want to have the fewest deaths and win the gold for heals in your next Battlegrounds match? Here's your build. I'm using Dunmer (good for healing and sustain) but for more ultimate and defense, use a Nord.
A few notes:
1. Food used is Jewels of Misrule (cheap)/Orzorga's Smoked Bear Haunch (expensive/better). Potions are Essence of Immovability, with restore health, restore stamina, and immunity to knockback and disabling effects. (Potion recipe requires columbine, mountain flower, and wormwood.)
2. Vampire stage 3 at all times.
3. This is a perma-block build. Everything is set to keep block up as long as possible, everything on the bars can (and should) be block cast. Make sure to suck up ultimate as much as you can so you can pop Goliath when you need to refill.
4. Reminder: The build includes weapon enchants and poison but only one will work at a time. Remove the poisons to use the enchants, but most often you will want to use the listed poison. You can switch to Absorb Health or Absorb Stamina enchants if you simply want a backup if you run out of poisons.
5. The blue CP node Cutting Defense procs poisons or enchantments. In non-CP campaigns and Battlegrounds, you'll need to attack to proc your poisons or weapon enchants. (Bash is your friend.)
6. In non-CP campaigns and Battlegrounds, use the necromancer skill Expunge and Modify liberally. In CP campaigns, remember you have Pain's Refuge and Survival Instincts, which have benefits for having debuffs placed on you.
7. Resistant Flesh and Expunge and Modify synergize. Resistant Flesh (an incredibly strong non-ultimate, single-target heal) debuffs you with Minor Defile, Expunge and Modify removes it and returns stamina and magicka at the cost of a small amount of health. If you have plenty of magic but are low on stamina, this can restore some stamina.
8. There are some skill points used on this character for reasons unrelated to the build. Feel free to skip them.
A few notes:
1. Food used is Jewels of Misrule (cheap)/Orzorga's Smoked Bear Haunch (expensive/better). Potions are Essence of Immovability, with restore health, restore stamina, and immunity to knockback and disabling effects. (Potion recipe requires columbine, mountain flower, and wormwood.)
2. Vampire stage 3 at all times.
3. This is a perma-block build. Everything is set to keep block up as long as possible, everything on the bars can (and should) be block cast. Make sure to suck up ultimate as much as you can so you can pop Goliath when you need to refill.
4. Reminder: The build includes weapon enchants and poison but only one will work at a time. Remove the poisons to use the enchants, but most often you will want to use the listed poison. You can switch to Absorb Health or Absorb Stamina enchants if you simply want a backup if you run out of poisons.
5. The blue CP node Cutting Defense procs poisons or enchantments. In non-CP campaigns and Battlegrounds, you'll need to attack to proc your poisons or weapon enchants. (Bash is your friend.)
6. In non-CP campaigns and Battlegrounds, use the necromancer skill Expunge and Modify liberally. In CP campaigns, remember you have Pain's Refuge and Survival Instincts, which have benefits for having debuffs placed on you.
7. Resistant Flesh and Expunge and Modify synergize. Resistant Flesh (an incredibly strong non-ultimate, single-target heal) debuffs you with Minor Defile, Expunge and Modify removes it and returns stamina and magicka at the cost of a small amount of health. If you have plenty of magic but are low on stamina, this can restore some stamina.
8. There are some skill points used on this character for reasons unrelated to the build. Feel free to skip them.
Action Bars
Champion Rank: 0
- 0
- 0
- 0
Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
- 7x Buffer of the Swift
- 5x Battalion Defender
- 1x Armor of the Trainee
- 1x Snow Treaders
Passive Abilities
- No passive abilities selected
Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
- Hold down the shift key to unlock the next rank.
Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
Battalion Defender
Heavy Armor
Legendary
Sturdy
Glyph of Health
Shoulders
Battalion Defender
Heavy Armor
Legendary
Sturdy
Glyph of Health
Hand
Battalion Defender
Heavy Armor
Legendary
Sturdy
Glyph of Health
Chest
Battalion Defender
Heavy Armor
Legendary
Sturdy
Glyph of Health
Waist
Armor of the Trainee
Heavy Armor
Legendary
Sturdy
Glyph of Health
Legs
Battalion Defender
Heavy Armor
Legendary
Sturdy
Glyph of Health
Feet
Snow Treaders
Medium Armor
Mythic
Sturdy
Glyph of Health
Neck
Buffer of the Swift
Accessories
Legendary
Infused
Glyph of Bracing
Ring
Buffer of the Swift
Accessories
Legendary
Infused
Glyph of Bracing
Ring
Buffer of the Swift
Accessories
Legendary
Infused
Glyph of Bracing
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
Buffer of the Swift
Axe
Legendary
Decisive
Glyph of Absorb Magicka
Offhand
Buffer of the Swift
Shield
Legendary
Sturdy
Glyph of Health
Poison
Escapist's Poison
Main hand
Buffer of the Swift
Axe
Legendary
Decisive
Glyph of Absorb Magicka
Offhand
Buffer of the Swift
Shield
Legendary
Sturdy
Glyph of Health
Poison
Escapist's Poison
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