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Build Planer is on Patchlevel 10.3.5
The Nightshade: Magblade vMA Build
Alliance

Race

Class

Mundusstone

Focus
Skill points
0 / 541
Champion points
0 / 3600
User
masel92
Likes
171895
Patch level
Patch 2.7.4
- Class
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- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
This build is aiming to keep you alive while doing great dmg in the maelstrom arena.
Race: Dunmer for fire damage boost. While having lower regen than altmer or breton, dunmer outperform the other two damagewise and can easily use vampirism, even in fire heavy rounds in vMA. I intentionally post a build without MA weapons because people who beat it dont need any build advice for it, even though you see a lot of builds around that include them for beating vMA, which is kinda stupid.
Gear:
5x Scathing Mage, Julianos or TBS (all except head and shoulders, haha, shampoo joke)
2x Valkyn Skoria (one medium, one heavy)
All divines, of course!
Julianos and TBS. The reason for scathing is that both elemental blockade and Refreshing path proc Skoria and Scathing mage, even though they are considered as DoTs. This is due to the description: it says that it does damage every second, not a certain amount over several seconds.
Force Pulse vs Swallow Soul:
in vMA, swallow soul is needed, so force pulse is only viable if you really know what you're doing. With scathing mage, use force pulse, because it has a three times bigger chance to proc it.
Jewelry and Weapons:
There are Several viable alternatives for jewelry and weapons here. You want all spell damage enchants on jewelry, as well as crusher and weapon damage enchant on staves. Weapons all sharpened, or precise with scathing mage.
Easy to get, though slightly less effective: Shadow Dancer or Vicious Death. Those two are easy to obtain and deliver solid results, as the 4 pieces give you Spell damage, spell crit and max magicka.
Better choice:
Infallible aether gives you minor slayeer, which is incredibly powerful, plus more spell damage and spell crit.
Moondancer gives you more max magicka and spell damage as well as minor slayer. No big difference in results, but when using scathing mage, more crit is helpful, so i would go with infallible, but i use it on two of my other chars and run out of jewelry :P
For group PvE, use two moondancer swords. The 5 Piece synergy is crazy powerful with scathing mage, and on your aoe bar, you dont need light or heavy attacks. Just make sure to get your healer to use orbs and you're good to go.
Race: Dunmer for fire damage boost. While having lower regen than altmer or breton, dunmer outperform the other two damagewise and can easily use vampirism, even in fire heavy rounds in vMA. I intentionally post a build without MA weapons because people who beat it dont need any build advice for it, even though you see a lot of builds around that include them for beating vMA, which is kinda stupid.
Gear:
5x Scathing Mage, Julianos or TBS (all except head and shoulders, haha, shampoo joke)
2x Valkyn Skoria (one medium, one heavy)
All divines, of course!
Julianos and TBS. The reason for scathing is that both elemental blockade and Refreshing path proc Skoria and Scathing mage, even though they are considered as DoTs. This is due to the description: it says that it does damage every second, not a certain amount over several seconds.
Force Pulse vs Swallow Soul:
in vMA, swallow soul is needed, so force pulse is only viable if you really know what you're doing. With scathing mage, use force pulse, because it has a three times bigger chance to proc it.
Jewelry and Weapons:
There are Several viable alternatives for jewelry and weapons here. You want all spell damage enchants on jewelry, as well as crusher and weapon damage enchant on staves. Weapons all sharpened, or precise with scathing mage.
Easy to get, though slightly less effective: Shadow Dancer or Vicious Death. Those two are easy to obtain and deliver solid results, as the 4 pieces give you Spell damage, spell crit and max magicka.
Better choice:
Infallible aether gives you minor slayeer, which is incredibly powerful, plus more spell damage and spell crit.
Moondancer gives you more max magicka and spell damage as well as minor slayer. No big difference in results, but when using scathing mage, more crit is helpful, so i would go with infallible, but i use it on two of my other chars and run out of jewelry :P
For group PvE, use two moondancer swords. The 5 Piece synergy is crazy powerful with scathing mage, and on your aoe bar, you dont need light or heavy attacks. Just make sure to get your healer to use orbs and you're good to go.
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Attributes
Magicka

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Health

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Stamina

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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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