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Build Planer is on Patchlevel 10.3.5
Hiru Drákon (DW MAG SORC)
Alliance

Race

Class

Mundusstone

Focus
Skill points
0 / 541
Champion points
0 / 3600
User
godofolimpo
Likes
014255
Patch level
Patch 4.3.9
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
“Nearly all men can stand adversity, but if you want to test a man’s character, give him power.” - Abraham Lincoln
Gear:
Slot: Head; Set: The Troll King; Weight: Heavy;
Trait: Impenetrable; Enchant: Magicka;
Slot: Shoulders; Set: The Troll King; Weight: Medium;
Trait: Impenetrable; Enchant: Magicka;
Slot: Gloves; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Legs; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Chest; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Belt; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Boots; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Necklace; Set: Torug's Pact; Weight: Jewelry;
Trait: Arcane; Enchant: Stamina Recovery;
Slot: Ring; Set: Torug's Pact; Weight; Weight: Jewelry;
Trait: Arcane; Enchant: Magicka Recovery;
Slot: Ring; Set: Torug's Pact; Weight; Weight: Jewelry;
Trait: Arcane; Enchant: Magicka Recovery;
Slot: Sword; Set: Torug's Pact; Weight; Weight: Main Hand;
Trait: Nirnhoned; Enchant: Shock Damage;
Slot: Sword; Set: Torug's Pact; Weight; Weight: Off Hand;
Trait: Infused; Enchant: Shock Damage;
Slot: Staff; Set: Torug's Pact; Weight; Weight: Restoration;
Trait: Infused; Enchant: Weapon Damage;
Food:
Clockwork Citrus Filet: Max Health and Magicka, Health and Magicka Recovery (Red Meat + Lemon + Frost Mirriam + Perfect Roe);
Longfin Pasty with Melon Sauce: Max Health, Magicka and Stamina (Fish + Melon + Greens + Frost Mirriam);
Potion:
Essence of Spell Critical: Increase Spell Critical, Restore Health and Magicka (Bugloss + Lady's Smock + Water Hyacinth);
Essence of Health: Restore Health, Magicka and Stamina (Bugloss + Columbine + Mountain Flower);
Race:
Altmer: Another good choice, especially due to increased spell damage. The stamina return on High Elf is really nice, and you can always use more stamina recovery as a magicka character in PvP.
Argonian: Obviously the master race of PvP, the potions passive makes Argonians a really strong choice. The increased healing and healing received, combined with the increased health, will make you significantly more “tanky” in PvP, at the expense of some damage. I would strongly recommend Argonian to anyone new to the class, or not comfortable with sustain in PvP.
Breton: The racial changes made this race the best choice for builds that rely on “spamming a lot of abilities” due to their magicka recovery and cost reduction buffs. The additional spell resist is a great benefit.
Dunmer: Dark Elf is a great “all around” choice as it gets very good maximum magicka and stamina with more spell and weapon damage. Jack of all, master of none, but gets the job done.
Imperial: I chose Imperial because of role play, but it also has some good passives.
Gear:
Slot: Head; Set: The Troll King; Weight: Heavy;
Trait: Impenetrable; Enchant: Magicka;
Slot: Shoulders; Set: The Troll King; Weight: Medium;
Trait: Impenetrable; Enchant: Magicka;
Slot: Gloves; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Legs; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Chest; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Belt; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Boots; Set: Shacklebreaker; Weight: Light;
Trait: Impenetrable; Enchant: Magicka;
Slot: Necklace; Set: Torug's Pact; Weight: Jewelry;
Trait: Arcane; Enchant: Stamina Recovery;
Slot: Ring; Set: Torug's Pact; Weight; Weight: Jewelry;
Trait: Arcane; Enchant: Magicka Recovery;
Slot: Ring; Set: Torug's Pact; Weight; Weight: Jewelry;
Trait: Arcane; Enchant: Magicka Recovery;
Slot: Sword; Set: Torug's Pact; Weight; Weight: Main Hand;
Trait: Nirnhoned; Enchant: Shock Damage;
Slot: Sword; Set: Torug's Pact; Weight; Weight: Off Hand;
Trait: Infused; Enchant: Shock Damage;
Slot: Staff; Set: Torug's Pact; Weight; Weight: Restoration;
Trait: Infused; Enchant: Weapon Damage;
Food:
Clockwork Citrus Filet: Max Health and Magicka, Health and Magicka Recovery (Red Meat + Lemon + Frost Mirriam + Perfect Roe);
Longfin Pasty with Melon Sauce: Max Health, Magicka and Stamina (Fish + Melon + Greens + Frost Mirriam);
Potion:
Essence of Spell Critical: Increase Spell Critical, Restore Health and Magicka (Bugloss + Lady's Smock + Water Hyacinth);
Essence of Health: Restore Health, Magicka and Stamina (Bugloss + Columbine + Mountain Flower);
Race:
Altmer: Another good choice, especially due to increased spell damage. The stamina return on High Elf is really nice, and you can always use more stamina recovery as a magicka character in PvP.
Argonian: Obviously the master race of PvP, the potions passive makes Argonians a really strong choice. The increased healing and healing received, combined with the increased health, will make you significantly more “tanky” in PvP, at the expense of some damage. I would strongly recommend Argonian to anyone new to the class, or not comfortable with sustain in PvP.
Breton: The racial changes made this race the best choice for builds that rely on “spamming a lot of abilities” due to their magicka recovery and cost reduction buffs. The additional spell resist is a great benefit.
Dunmer: Dark Elf is a great “all around” choice as it gets very good maximum magicka and stamina with more spell and weapon damage. Jack of all, master of none, but gets the job done.
Imperial: I chose Imperial because of role play, but it also has some good passives.
Action Bars
Champion Rank: 0
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0
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0
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0
Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back






- Hold down the shift key to unlock the next rank.
Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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