Favourite
Build Planer is on Patchlevel 10.3.5
Infallible Zoo
Alliance

Race

Class

Mundusstone

Skill points
0 / 541
Champion points
0 / 3600
User
Quake89
Likes
114465
Patch level
Patch 2.7.11
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Welcome to the world of pet sorcerer this build is a beginner friendly guide that can be adapted and used right through to end game content. I have personally used this build to completed every Veteran piece of content that ESO has to offer and all HM content including trials except for Veteran Cloudrest +3.
As of the Murkmire patch a large proportion of the magic sorcerer player base has reverted to a traditional non pet build and whilst those build can pull greater DPS numbers this build is far more survivable and offers greater utility to your group.
In terms of the actual build there a few things that you should be aware of. The pet sorcerer has different scaling to that of its non pet build and that of other classes. Your pets damage will only scale of your max magic and is not affected by Spell damage unlike other class skills. The second part is that your implosion passive in the Storm calling skill line scales off of max Health. Similarly your shields are now capped on your max health however they do now take resistances into consideration.
Now to get into the meat and bones of the guide. You'll notice that I have left a blank space on the back bar this is because we have 1 free flex slot meaning you can pretty much run what you like here. For Group content where I have a dedicated healer I prefer to Slot Inner light. However if your out and about in the world doing quests feel free to slot Surge here for healing and major sorcery.
As of the Murkmire patch a large proportion of the magic sorcerer player base has reverted to a traditional non pet build and whilst those build can pull greater DPS numbers this build is far more survivable and offers greater utility to your group.
In terms of the actual build there a few things that you should be aware of. The pet sorcerer has different scaling to that of its non pet build and that of other classes. Your pets damage will only scale of your max magic and is not affected by Spell damage unlike other class skills. The second part is that your implosion passive in the Storm calling skill line scales off of max Health. Similarly your shields are now capped on your max health however they do now take resistances into consideration.
Now to get into the meat and bones of the guide. You'll notice that I have left a blank space on the back bar this is because we have 1 free flex slot meaning you can pretty much run what you like here. For Group content where I have a dedicated healer I prefer to Slot Inner light. However if your out and about in the world doing quests feel free to slot Surge here for healing and major sorcery.
Action Bars
Champion Rank: 0
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Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
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Passive Abilities
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Spent:
0
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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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