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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
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  • Public Dungeons: 16
  • Mainstory Quests: 14
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Build Planer is on Patchlevel 10.2.5

The Malconvoker

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Alliance
[build_planer.no_alliance_selected]
Race
High Elf
Class
Sorcerer
Mundusstone
No Mundus Stone selected
Skill points
0 / 541
Champion points
0 / 3600
User
Kaitlynn
Likes
1
Patch level
Patch 2.0.8
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

The equipment here is fairly simple.

The Malconvoker runs a full set of Light Armor and a Restoration Staff on both bars. The double Restoration Staves may seem a bit odd at first, but as you will see, active skill space is a bit cramped so this is necessary to be able to use your healing spells efficiently.

- 3 pieces of Healing Mage jewelry. This is a really powerful set for a support character because it gives a passive debuff without using any extra resources and this character is primed to keep the debuff up throughout any battle as you will see when we talk about the skills.

- 5 pieces of the crafted Seducer set. I really like this set because it is easily obtainable for new players, it has very strong passives (mainly the cost reduction) and since it is crafted it is customizable which is always a plus.

- The last three pieces are kind of used to fill up any gaps you have. For instance if you feel you need more defense maybe use the Death Wind’s set. Since I personally felt comfortable with my stat set up and playstyle, I opted for 3 pieces of Magnus’s Gift to pack on a little more “umph”.

This set up combined with the sustain of the Breton race and Sorcerer class means your magicka pool will be gigantic, then when we add in all of the cost reduction and recovery, you guarantee that it stays huge until you are making your final push and expending all of your resources.

This is how a Sorcerer healer can close the gap between itself and the “almighty” Templar healers. The Malconvoker sacrifices many of the Templar healing passives for just raw healing and spell power.


Created by - Oneness
Original Post - http://tamrielvault.com/group/eso-cb/forum/topics/eso-build-the-malconvoker
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
  • 0
Health Health
  • 0
Stamina Stamina
  • 0

  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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