Favourite
Build Planer is on Patchlevel 10.2.5
BG Healer Tank
Alliance
Race
Class
Mundusstone
Skill points
0 / 541
Champion points
0 / 3600
User
nalampampam
Likes
012865
Patch level
Patch 4.3.9
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Race: Danmer
Vampirism: If you feel that not enough sustain, it is better to take. Danmer fire resist to compensate for increased by you fire damage. It will also be possible to replace Defensive stance with Elusive mist, which will make the character more mobile in battle and will allow you to remove the effects of slowing and immobilization.
Used sets: bloodspawn \ wizard's riposte \ transmutation.
Used food: tri-stat/witchmother's potent brew
Used potion: tri-stat/essence of immovability
Used armor trait: 1 well-fitted, 2 impenetrable, 5 (one must be on the shield) sturdy .
Used jewelry trait: 3 Protective.
Used weapon trait: power for sword and shield, infused for restoration staff.
Used armor glyph :all tri-stat.
Used jawelry glyph: 1 magicka recovery, 2 reduce spell cost.
Used weapon glyph: absorb magicka or any poison to your taste for sword and shield, weapon damage for Restoration staff.
P.S.
In total dark skills, this is living dark.
Have a nice game.
Vampirism: If you feel that not enough sustain, it is better to take. Danmer fire resist to compensate for increased by you fire damage. It will also be possible to replace Defensive stance with Elusive mist, which will make the character more mobile in battle and will allow you to remove the effects of slowing and immobilization.
Used sets: bloodspawn \ wizard's riposte \ transmutation.
Used food: tri-stat/witchmother's potent brew
Used potion: tri-stat/essence of immovability
Used armor trait: 1 well-fitted, 2 impenetrable, 5 (one must be on the shield) sturdy .
Used jewelry trait: 3 Protective.
Used weapon trait: power for sword and shield, infused for restoration staff.
Used armor glyph :all tri-stat.
Used jawelry glyph: 1 magicka recovery, 2 reduce spell cost.
Used weapon glyph: absorb magicka or any poison to your taste for sword and shield, weapon damage for Restoration staff.
P.S.
In total dark skills, this is living dark.
Have a nice game.
Action Bars
Champion Rank: 0
- 0
- 0
- 0
Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
- Hold down the shift key to unlock the next rank.
Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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