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Build Planer is on Patchlevel 10.2.5
Off Balance – Magicka Templar PVE Build – (Scalebreaker) - xynode
Alliance
Race
Class
Mundusstone
Focus
Skill points
0 / 541
Champion points
0 / 3600
User
wutang5508
Likes
126045
Patch level
Patch 4.3.9
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Tweaked slightly from https://www.xynodegaming.com/off-balance-templar
Mother's Sorrow weapons (Inf/Hard-Inf/Beserker/Wpn Dmg) and 3 other body (Devines/Max Mag)- Drop from Deshaan - Overland Bosses/Delves/Quest Silent Mire
IceHeart's Head/Shoulder - (Divines + Reinforced/Max Mag) - Shoulder from Gilirion the Redbeard Chest (Undaunted Keys)- Head from Vet Direfrost Keep
Add 56 to Bastion to boost the shield effect if using Iceheart's.
Julianos everything else and Jewellery. (Heavy - Reinforced/Maz Mag) (Jewellery - 1xBloodthirsty/Mag Rec - Arcane/Mag Rec). - Crafted
Try to get Health to 18/19K - Add Health enchants if needed.
******************************
Skills:
Destruction Staff (lightning)
1) Structured Entropy
2)Vampires Bane
3) Radiant Glory/Radiant Oppression
4) Puncturing sweeps
5) Inner Light
Ultimate - Ice Comet
Destruction Staff (lightning)
1) Harness Magicka
2) Unstable Wall Of Elements
3) Solar Barrage
4) Barbed Trap/Soul Splitting Trap
5) Blazing Spear
Ultimate - Elemental Rage
Rotation
Front bar rotation - Light attack, Structured Entropy, light attack, puncturing sweeps, light attack, puncturing sweeps, light attack, Vampire's Bane, weapon swap
Back bar rotation - Blazing Spear, light attack, Solar Barrage, light attack, Barbed Trap, Light Attack, Unstabled Wall Of Elements, weapon swap...
Start again!
Resource gaining rotation if low magicka:
IF the target is off balance while on your front bar, replace a puncturing sweeps with a heavy attack.
Execute rotation is very simple, keep up your dots (that is important) and instead of 2x puncturing sweeps, use light attack + Radiant Glory x2 THEN get those dots back on asap and repeat. Remember however if you are running low, remember to heavy attack when the target is off balance or if you are struggling.
Champion Points
Blue Stuff: - 61 Elfborn - 64 Elemental Expert - 81 Thaumaturge - 18 Staff Expert - 37 Master At Arms - 9 in spell erosion
Green Stuff: 75 Tenacity - 75 Arcanist - 44 Warlord - 72 tumbling - 4 Shadow Ward
Red Stuff: 19 quick recovery - 64 hardy - 64 elemental defender - 51 thick skinned - 72 ironclad
Lower champion points
If you are lower than maximum champion points do NOT worry! This will work no matter what and of course the more cps you get the more effective it will be, however some hints on what to do at lower cps. I get questions about 300cps, 401 cps, 12 cps? we could be here all day but here are somethings i personally would recommend to prioritize in your damage areas..
Firstly be sure to get 30 points into elemental expert, this will allow you access to the 9% critical chance passive and give you a good base for elemental damage across the board. Then start pushing for 75 points into Thaumaturge. After that push for Elemental expert and elfborn while evening out your cps until you hit maximum.
As far as the resists are concerned (red trees) get 11 points into quick recovery asap for the res bonus passive and then from there BALANCE your resists between hardy, elemental defender and thick skinned until you have a good even base and just drip them in boosting it as you go until you are maxed.
For the green trees be sure to evenly spread tenacity and arcanist as evenly as possibly and boost them both to 75, then after work on dodge roll costs (tumbling) and warlord).
Cps can be messed with depending on your weapon trait. Precise still optimal for this build . If you are in a VERY optimized trial and find you have things like alkosh and crushers running constantly, you can also drop the penetration cps and push them into elfborn instead. This is however "situational". For every day use, trials, dungeons and solo, this is just fine hitting high penetration with just a piece armour taunt running in the group.
Potions and food
Potions really help a LOT. Spell power pots are most useful for this setup because it keeps up your magicka recovery and major sorcery meaning you constantly have 20% increase to spell damage. This can be kept up 100% of the time with medicinal use, so i HIGHLY recommend getting that skill in alchemy maxed asap.
Food is very simple, the highest level food you can consume with 2 stats only, MAX health and MAX magicka. There are 3 variations of recipes but all are the same in the stats they give so your choice which one you use.
Spell pots - Lady smock + Water Hyacinth + Cornflower + Larkons Tears
Food - Minstral Banana-Bunny Hash - Small game(1) + Bananas(2) + Seasoning(3)
Melon-Baked Parmesan Pork - White Meat(1) + Melon(2) + Cheese(3)
Solitude Salmon-Millet Soup - Fish(1) + Tomato(2) + Millet(3)
Below is a chart showing the overall gear set-up, noting the optimal set requirements in terms of weight, enchants and of course, traits!
We are using the Shadow Mundus stones along side 64 points into Magicka
We are a High Elf but other races are also usable. Dark elf, Khajiit or Breton are good substitutes.
Advanced Gear Set-up
OB_SB.jpg
NOTE:Siroria is an advanced set, it may look good on the skeleton but it takes a LOT of practice to utilize this inside mechanics, if you cannot, then the setup below will be perfect for you and keep the bonuses of the sets at all times. Your choice! Also if you want you can swap Aurorans for False god and a flame staff on the back bar but consider you WILL lose the main design of the build pushing for off balance. That is only suggested for when your group already has it all covered (or if you have two off balance builds in one group).
If you do not have the maelstrom staff you can use another Warmaiden staff OR a crafted one.
Gear Locations
Zaan - Scalecaller Peak
Overwhelming surge - Tempest Island
Mantle Of Siroria - Cloudrest
Grothdar - Vaults Of Madness
War Maiden - Vvardenfell
Mother's Sorrow weapons (Inf/Hard-Inf/Beserker/Wpn Dmg) and 3 other body (Devines/Max Mag)- Drop from Deshaan - Overland Bosses/Delves/Quest Silent Mire
IceHeart's Head/Shoulder - (Divines + Reinforced/Max Mag) - Shoulder from Gilirion the Redbeard Chest (Undaunted Keys)- Head from Vet Direfrost Keep
Add 56 to Bastion to boost the shield effect if using Iceheart's.
Julianos everything else and Jewellery. (Heavy - Reinforced/Maz Mag) (Jewellery - 1xBloodthirsty/Mag Rec - Arcane/Mag Rec). - Crafted
Try to get Health to 18/19K - Add Health enchants if needed.
******************************
Skills:
Destruction Staff (lightning)
1) Structured Entropy
2)Vampires Bane
3) Radiant Glory/Radiant Oppression
4) Puncturing sweeps
5) Inner Light
Ultimate - Ice Comet
Destruction Staff (lightning)
1) Harness Magicka
2) Unstable Wall Of Elements
3) Solar Barrage
4) Barbed Trap/Soul Splitting Trap
5) Blazing Spear
Ultimate - Elemental Rage
Rotation
Front bar rotation - Light attack, Structured Entropy, light attack, puncturing sweeps, light attack, puncturing sweeps, light attack, Vampire's Bane, weapon swap
Back bar rotation - Blazing Spear, light attack, Solar Barrage, light attack, Barbed Trap, Light Attack, Unstabled Wall Of Elements, weapon swap...
Start again!
Resource gaining rotation if low magicka:
IF the target is off balance while on your front bar, replace a puncturing sweeps with a heavy attack.
Execute rotation is very simple, keep up your dots (that is important) and instead of 2x puncturing sweeps, use light attack + Radiant Glory x2 THEN get those dots back on asap and repeat. Remember however if you are running low, remember to heavy attack when the target is off balance or if you are struggling.
Champion Points
Blue Stuff: - 61 Elfborn - 64 Elemental Expert - 81 Thaumaturge - 18 Staff Expert - 37 Master At Arms - 9 in spell erosion
Green Stuff: 75 Tenacity - 75 Arcanist - 44 Warlord - 72 tumbling - 4 Shadow Ward
Red Stuff: 19 quick recovery - 64 hardy - 64 elemental defender - 51 thick skinned - 72 ironclad
Lower champion points
If you are lower than maximum champion points do NOT worry! This will work no matter what and of course the more cps you get the more effective it will be, however some hints on what to do at lower cps. I get questions about 300cps, 401 cps, 12 cps? we could be here all day but here are somethings i personally would recommend to prioritize in your damage areas..
Firstly be sure to get 30 points into elemental expert, this will allow you access to the 9% critical chance passive and give you a good base for elemental damage across the board. Then start pushing for 75 points into Thaumaturge. After that push for Elemental expert and elfborn while evening out your cps until you hit maximum.
As far as the resists are concerned (red trees) get 11 points into quick recovery asap for the res bonus passive and then from there BALANCE your resists between hardy, elemental defender and thick skinned until you have a good even base and just drip them in boosting it as you go until you are maxed.
For the green trees be sure to evenly spread tenacity and arcanist as evenly as possibly and boost them both to 75, then after work on dodge roll costs (tumbling) and warlord).
Cps can be messed with depending on your weapon trait. Precise still optimal for this build . If you are in a VERY optimized trial and find you have things like alkosh and crushers running constantly, you can also drop the penetration cps and push them into elfborn instead. This is however "situational". For every day use, trials, dungeons and solo, this is just fine hitting high penetration with just a piece armour taunt running in the group.
Potions and food
Potions really help a LOT. Spell power pots are most useful for this setup because it keeps up your magicka recovery and major sorcery meaning you constantly have 20% increase to spell damage. This can be kept up 100% of the time with medicinal use, so i HIGHLY recommend getting that skill in alchemy maxed asap.
Food is very simple, the highest level food you can consume with 2 stats only, MAX health and MAX magicka. There are 3 variations of recipes but all are the same in the stats they give so your choice which one you use.
Spell pots - Lady smock + Water Hyacinth + Cornflower + Larkons Tears
Food - Minstral Banana-Bunny Hash - Small game(1) + Bananas(2) + Seasoning(3)
Melon-Baked Parmesan Pork - White Meat(1) + Melon(2) + Cheese(3)
Solitude Salmon-Millet Soup - Fish(1) + Tomato(2) + Millet(3)
Below is a chart showing the overall gear set-up, noting the optimal set requirements in terms of weight, enchants and of course, traits!
We are using the Shadow Mundus stones along side 64 points into Magicka
We are a High Elf but other races are also usable. Dark elf, Khajiit or Breton are good substitutes.
Advanced Gear Set-up
OB_SB.jpg
NOTE:Siroria is an advanced set, it may look good on the skeleton but it takes a LOT of practice to utilize this inside mechanics, if you cannot, then the setup below will be perfect for you and keep the bonuses of the sets at all times. Your choice! Also if you want you can swap Aurorans for False god and a flame staff on the back bar but consider you WILL lose the main design of the build pushing for off balance. That is only suggested for when your group already has it all covered (or if you have two off balance builds in one group).
If you do not have the maelstrom staff you can use another Warmaiden staff OR a crafted one.
Gear Locations
Zaan - Scalecaller Peak
Overwhelming surge - Tempest Island
Mantle Of Siroria - Cloudrest
Grothdar - Vaults Of Madness
War Maiden - Vvardenfell
Action Bars
Champion Rank: 0
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Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
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Passive Abilities
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Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
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Poison
No Poison selected
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