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Skill points

You can get 541 skill points in the game (9.0.5. Nekrom)!
  • Skyshards: 175
  • Level: 64
  • DLC: 149
  • AvA Ranks: 50
  • Veteran Dungeons: 0
  • Group Dungeons: 24
  • Public Dungeons: 16
  • Mainstory Quests: 14
  • Quests (All Zones): 49
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Build Planer is on Patchlevel 10.2.5

Rox - Magicka Templar Healer

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Alliance
Aldmeri Dominion
Race
Breton
Class
Templar
Mundusstone
The Thief - Increases the Critical Strike rating by 1333 (2182 with 7 Legendary Divine Traits)
Skill points
0 / 541
Champion points
0 / 3600
Likes
0
Patch level
Patch 2.7.4
  • Class
    • Please select a class in the top menu.
  • Weapon
    • Two Handed
    • One Hand and Shield
    • Dual Wield
    • Bow
    • Destruction Staff
    • Restoration Staff
  • Armor
    • Light Armor
    • Medium Armor
    • Heavy Armor
  • World
    • Legerdemain
    • Soul Magic
    • Werewolf
    • Vampire
    • Scrying
    • Excavation
  • Alliance War
    • Assault
    • Emperor
    • Support
  • Guild
    • Thieves guild
    • Dark Brotherhood
    • Fighters Guild
    • Mages Guild
    • Undaunted
    • Psijic-Order
  • Racial
    • Please select a race in the top menu.
  • Craft
    • Alchemy
    • Blacksmithing
    • Clothing
    • Woodworking
    • Provisioning
    • Enchanting
    • Jewelcrafting

Build description

Either:
-5x Julianos: Crafted and reliable. Use this to start your grind for dropped healer sets below.
-5x Spell Power Cure: The best support set out there at the moment. Gives up to 6 players a 250 Weapon/Spell damage buff which has a big impact in trials where you have 8 or 9 DPS hammering away.

Either:
-5x Infallible Mage: The 8% extra damage given to everyone on your team by heavy attacking with this set is insanely good in group and raid content. With the change for Concussed, this set isn't as depended upon, but its still good in certain setups and group dungeons.
-5x Worm's Raiment: Reducing Magicka costs matters more now than it used to since Homestead changed Magicka return. Pretty much mandatory for groups now that Magicka is one sided in trials.
-5x Twilight's Remedy: Didn't like this set before Homestead but with the changes to Minor Vulnerability it gains priority over Infallible Mage now. Used in boss fights alongside worm.
-5x Mending: This set affects enemies in trials and is actually great. Use it alongside another healer running worm and you'll have an easier time getting good vitality bonuses.

Master's Restoration Staff: This staff provides a bunch of stamina to all allies affected when you spam Healing Springs and works with any build. This staff has no rival in terms of what it gives your team.
Master's/Maelstrom Destruction Staff: Get one of these if you can if you are running Elemental Drain or Infallible Aether. Lightning is the best choice for element, followed by Fire, but Ice is fine aswell.
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  • Craft 0
  • Warfare 0
  • Fitness 0

Magicka Magicka
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Health Health
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Stamina Stamina
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  • No Set selected


  • No passive abilities selected

Set parts

Here you can find the overview of the set parts that are suggested for this build.

Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment

1. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

2. Actionbar

Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected

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