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Build Planer is on Patchlevel 10.3.5
Deus Ex Glacies
Alliance

Race

Class

Mundusstone

Skill points
0 / 541
Champion points
0 / 3600
User
KlistalYT
Likes
117105
Patch level
Patch 4.3.9
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- Two Handed
- One Hand and Shield
- Dual Wield
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- Destruction Staff
- Restoration Staff
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- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
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- Thieves guild
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- Please select a race in the top menu.
- Craft
- Alchemy
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- Enchanting
- Jewelcrafting
Build description
I will be revising and editing the build as I make it. I am only CP 602, so I am using my current CP alignment. As for sets, I've no idea what I will choose in the end until I hit 50 and start searching for my preferred set. This is in ***no way*** a min/max dps setup.
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's (https://alcasthq.com/) list, so credit to him. I have added and removed some sets as I saw fit!***
Sets;
-Master Architect: Halls of Fabrication - Morrowind Expansion Required
-Necropotence: Rivenspire, Guildstore
-Burning Spellweave: City of Ash 1 & 2
-Maelstrom Fire Staff: Veteran Maelstrom Arena - Orsinium DLC Required
-Perfect Mantle of Siroria: Veteran Cloudrest - Summerset Expansion Required
-Mantle of Siroria: Cloudrest - Summerset Expansion Required
-Perfect Asylum Staff: Asylum Sanctorium - Clockwork City DLC Required
-Willpower: Imperial City Vaults, Guildstore, Daily Dungeon Reward - To get it from the Imperial City, you need the Imperial City DLC.
-Spinner's Garments: Malabal Tor, Guildstore
-Winterborn: Maeltrom Arena - Orsinium DLC required
-Ice Furnace: Direfrost Keep
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-bane's Chest - Dragon Bones DLC Required
-Valkyn Skoria: Veteran City of Ash 2, Gilirion the Redbeard's Chest
-Ilambris: Veteran Crypts of Hearts 1, Gilirion the Redbeard's Chest
-Slimecraw: Veteran Wayrest Sewers 1, Maj al-Ragath's Chest
-Iceheart: Veteran Direfrost Keep, Gilirion the Redbeard's Chest
-Infernal Guardian: City of Ash 1, Gilirion the Redbeard's Chest
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Destruction Staff - Precise - Fire/Ice/Lightning Enchantment
-Destruction/Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment;
-Necklace - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
Below you will find everything you need to know about my current ideas for the build such as: Races, Potions, Food, Mundus, Monster Sets, Sets, etc.
Race;
-Breton *Max Magicka, Increased Spell resistance (doubled if Burning, Chilled or Concussed), Magicka recovery, Magicka cost reduction*
-High Elf *Damage reduction when channeling, Restore magicka when using a class skill, Max Magicka, Spell Damage*
-Dark Elf *Flame Resistant, Immune to burn damage, Spell Damage, Max Magicka*
-Khajiit *Increased health/magicka/stamina recovery, Increased max health/magicka/stamina. Critical Damage/Healing, Stealthiest race*
Mundus;
-The Shadow (Spell Critical Damage *if you want more critical damage*)
-The Thief (Spell Critical Chance *only if you are below 50% critical chance)
-The Atronach (Magicka Recovery *if you want more sustain*)
-The Mage (Increased Magicka *inherently increases damage and sustain by a small margin*)
-The Apprentice (Increases Spell Damage *if you want more dps*)
-The Lover (Increase Spell Penetration *for the more tankier things like trials bosses*)
-The Ritual (Increases Healing *only use this if you feel like you need more healing/survivability*)
***This is Alcast's (https://alcasthq.com/) list, so credit to him. I have added and removed some sets as I saw fit!***
Sets;
-Master Architect: Halls of Fabrication - Morrowind Expansion Required
-Necropotence: Rivenspire, Guildstore
-Burning Spellweave: City of Ash 1 & 2
-Maelstrom Fire Staff: Veteran Maelstrom Arena - Orsinium DLC Required
-Perfect Mantle of Siroria: Veteran Cloudrest - Summerset Expansion Required
-Mantle of Siroria: Cloudrest - Summerset Expansion Required
-Perfect Asylum Staff: Asylum Sanctorium - Clockwork City DLC Required
-Willpower: Imperial City Vaults, Guildstore, Daily Dungeon Reward - To get it from the Imperial City, you need the Imperial City DLC.
-Spinner's Garments: Malabal Tor, Guildstore
-Winterborn: Maeltrom Arena - Orsinium DLC required
-Ice Furnace: Direfrost Keep
*Monster Helmets drop from Veteran Dungeons and Monster Shoulders drop from the Undaunted Chests*
Monster Sets;
-Zaan: Veteran Scalecaller Peak, Urgalarg Chief-bane's Chest - Dragon Bones DLC Required
-Valkyn Skoria: Veteran City of Ash 2, Gilirion the Redbeard's Chest
-Ilambris: Veteran Crypts of Hearts 1, Gilirion the Redbeard's Chest
-Slimecraw: Veteran Wayrest Sewers 1, Maj al-Ragath's Chest
-Iceheart: Veteran Direfrost Keep, Gilirion the Redbeard's Chest
-Infernal Guardian: City of Ash 1, Gilirion the Redbeard's Chest
*Set allocation doesn't matter as long as you have all 5 piece bonuses from two sets and 2 piece bonus from the monster set*
Armour Piece, Armour Type, Trait & Enchantment;
-Monster Helmet - Heavy - Divines - Magicka Enchantment
-Monster Shoulders - Heavy - Divines - Magicka Enchantment
-Chest - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Waist - Light - Divines - Magicka Enchantment
-Hands - Light - Divines - Magicka Enchantment
-Legs - Light - Divines/Infused - Tristat/Health/Magicka Enchantment
-Feet - Light - Divines - Magicka Enchantment
Weapon Type, Trait & Enchantment;
-Destruction Staff - Precise - Fire/Ice/Lightning Enchantment
-Destruction/Restoration Staff - Infused - Absorb Magicka Enchantment
Jewelry Piece, Trait & Enchantment;
-Necklace - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
-Ring - Arcane - Spell Damage Enchantment (Magicka Recovery Enchantment is okay if you feel like you need more sustain)
Potion;
-Essence of Spell Power *Major Sorcery, Major Prophecy, Restores Magicka, Major Intellect*
Made by combining; Cornflower, Lady's Smock & Water Hyacinth
*If you are Breton, blue quality food that increases Health & Magicka is okay due to how your sustain is*
Food;
-(Purple Quality *more affordable*) Witchmother's Potent Brew
-(Gold Quality *more expensive but better*) Clockwork Citrus Filet
Action Bars
Champion Rank: 0
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Attributes
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Stamina

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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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