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Build Planer is on Patchlevel 10.3.5
Warden of the Wood (Hybrid Healer)
Alliance

Race

Class

Mundusstone

Focus
Skill points
0 / 541
Champion points
0 / 3600
User
Nati
Likes
217565
Patch level
Patch 2.7.11
- Class
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- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
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- Excavation
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- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
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- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Hybrid Warden Build - Warden of the Wood hybrid Healing Build
This build was designed to be able to switch back and forth from tanking and healing without having to re-specialize skills or champion points. It has good resource management in both roles and great survivability as a tank for both self and the party. I don't have issues healing vet dungeons and no resource issues while doing so. The bars shown are for Healing and skills and gear are swapped for swapping roles. Refer to "FrostShield (Powerhouse of Protection)" for the complimenting tank form. Sets used for healing are currently Pelinal's Aptitude, Sanctuary (used to be Seducer), and Chokethorn's Monster set. Final sets will be Pelinal's Aptitude, Vestment of Olorime, and Earthgore Monster set.This portion of the build is meant for stacking Weapon Power and synchronizing it with Pelinal's set. For food while healing I use Max Health, Max Magicka, and Magicka Recovery.
[I will edit Champion Points at a later time, Not done finalizing them]
This build was designed to be able to switch back and forth from tanking and healing without having to re-specialize skills or champion points. It has good resource management in both roles and great survivability as a tank for both self and the party. I don't have issues healing vet dungeons and no resource issues while doing so. The bars shown are for Healing and skills and gear are swapped for swapping roles. Refer to "FrostShield (Powerhouse of Protection)" for the complimenting tank form. Sets used for healing are currently Pelinal's Aptitude, Sanctuary (used to be Seducer), and Chokethorn's Monster set. Final sets will be Pelinal's Aptitude, Vestment of Olorime, and Earthgore Monster set.This portion of the build is meant for stacking Weapon Power and synchronizing it with Pelinal's set. For food while healing I use Max Health, Max Magicka, and Magicka Recovery.
[I will edit Champion Points at a later time, Not done finalizing them]
Action Bars
Champion Rank: 0
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0
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0
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0
Attributes
Magicka

- 0
Health

- 0
Stamina

- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back






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Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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