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Build Planer is on Patchlevel 10.3.5
Warden Stamina Mender
Alliance

Race

Class

Mundusstone

Skill points
0 / 541
Champion points
0 / 3600
User
Sayaka
Likes
216495
Patch level
Patch 5.3.8
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Build description
Armor: Powerful Assault
5-Piece Set: Battlefield Acrobat
Monster Set: Sentinel Of Rkugamz
Abilities: 1st Bar
-Rending Slashes: Very cheap, applies a damage over time.
-Soothing Spores: Main burst heal. Has increased heal on closer range.
-Echoing Vigor: Heal over time and Courage buff (thanks to Powerful Assault).
-Circle Of Preservation: Minor Protection + Stamina Regeneration + Heal over time in an area.
-Nature's Embrace: Grasp to an ally to teleport to your ally. Heals both you and ally while granting you Ultimate charge. Since were close-ranged this ability can help us get out of tight situations by grasping onto a ranged ally, or save a ranged ally where our heals cannot reach them. The ultimate charge bonus + Nord racial passive + Replenishing Barrier ult charge = getting Replenishing Barrier way quicker.
-Replenishing Barrier: Huge shield, also rewards us with magicka and some ult charge back when the effect ends.
--Second Bar:
-Growing Swarm: Another Damage Over Time that debuffs with Minor Vulnerability.
-Energy Orb: Resources to allies.
-Green Lotus: Light and Heavy attacks also heal and gives us damage buffs.
-Expansive Frost Cloak: Resistance buff.
-Bull Netch: To gain Stamina over time.
-Aggressive Horn: Resources and Major Force.
I generally chose DoTs over direct damage to be able to benefit from light/heavy (Green Lotus) attacks as much as possible while still dealing damage through DoTs. I chose Replenishing Barrier over Secluded Grove, because we already have lots of healing abilities and by using Replenishing barrier we also get 10% more max Magicka. If extra healing desperately needed i can just switch to Reviving Barrier. The Barrier ult is way more beneficial than Secluded Grove. I didnt slot Subterranean Assault because someone in the group (most likely tank or dps) has Major Fracture source. Since debuffs wont stack having extra DoT is more beneficial.
5-Piece Set: Battlefield Acrobat
Monster Set: Sentinel Of Rkugamz
Abilities: 1st Bar
-Rending Slashes: Very cheap, applies a damage over time.
-Soothing Spores: Main burst heal. Has increased heal on closer range.
-Echoing Vigor: Heal over time and Courage buff (thanks to Powerful Assault).
-Circle Of Preservation: Minor Protection + Stamina Regeneration + Heal over time in an area.
-Nature's Embrace: Grasp to an ally to teleport to your ally. Heals both you and ally while granting you Ultimate charge. Since were close-ranged this ability can help us get out of tight situations by grasping onto a ranged ally, or save a ranged ally where our heals cannot reach them. The ultimate charge bonus + Nord racial passive + Replenishing Barrier ult charge = getting Replenishing Barrier way quicker.
-Replenishing Barrier: Huge shield, also rewards us with magicka and some ult charge back when the effect ends.
--Second Bar:
-Growing Swarm: Another Damage Over Time that debuffs with Minor Vulnerability.
-Energy Orb: Resources to allies.
-Green Lotus: Light and Heavy attacks also heal and gives us damage buffs.
-Expansive Frost Cloak: Resistance buff.
-Bull Netch: To gain Stamina over time.
-Aggressive Horn: Resources and Major Force.
I generally chose DoTs over direct damage to be able to benefit from light/heavy (Green Lotus) attacks as much as possible while still dealing damage through DoTs. I chose Replenishing Barrier over Secluded Grove, because we already have lots of healing abilities and by using Replenishing barrier we also get 10% more max Magicka. If extra healing desperately needed i can just switch to Reviving Barrier. The Barrier ult is way more beneficial than Secluded Grove. I didnt slot Subterranean Assault because someone in the group (most likely tank or dps) has Major Fracture source. Since debuffs wont stack having extra DoT is more beneficial.
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Champion Rank: 0
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Attributes
Magicka

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Health

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Stamina

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Sets
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Spent:
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Set parts
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Set
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Shoulders
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Hand
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Waist
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Legs
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Feet
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Neck
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Ring
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Ring
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Slot
Set
Weapon Type
Quality
Trait
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Main hand
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Offhand
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Poison
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Main hand
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Offhand
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Poison
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