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Build Planer is on Patchlevel 10.2.5
Warden-Trials Healer (Meen-Nut)
Alliance
Race
Class
Mundusstone
Focus
Skill points
0 / 541
Champion points
0 / 3600
User
objectmanip
Likes
022045
Patch level
Patch 2.7.11
- Class
- Please select a class in the top menu.
- Weapon
- Two Handed
- One Hand and Shield
- Dual Wield
- Bow
- Destruction Staff
- Restoration Staff
- Armor
- Light Armor
- Medium Armor
- Heavy Armor
- World
- Legerdemain
- Soul Magic
- Werewolf
- Vampire
- Scrying
- Excavation
- Alliance War
- Assault
- Emperor
- Support
- Guild
- Thieves guild
- Dark Brotherhood
- Fighters Guild
- Mages Guild
- Undaunted
- Psijic-Order
- Racial
- Please select a race in the top menu.
- Craft
- Alchemy
- Blacksmithing
- Clothing
- Woodworking
- Provisioning
- Enchanting
- Jewelcrafting
Build description
Gear:
5 Pieces Spellpower Cure
5 Pieces Mending/Worm/Prayer Shawl
Head, Chest and Legs infused, rest divines.
1 Masters Restoration Staff - preferably powered, precise or infused
1 Masters Lightning Staff - Charged
Buff Food: Witchmothers Potent Brew
Mundus: Mage
Skill Explanation:
Energy Orb: Great for keeping up spellpower cure, healing a target on synergy and restoring resources!
Inner Light: Increases your resources by 7% (almost as much as Northern Storm) and grants Major Prophecy, increasing the chance of critical healing and critical damage). Can be swapped out for anything if needed, but you will lose about 3k magicka when bar swapping.
Elemental Blockade: Sets the enemy off balance, increasing the damage they take by from players with 75 points in the ritual mundus by 10%.
Deceptive Predator: Mainly slotted for the regeneration passive. Grants 5% dodge chance, speed buff and 30% increase in stamina regeneration.
Enchanted Growth: Strong cone burstheal. Also increases magicka and stamina regeneration.
Aggressive Warhorn: Grants 10% on all resources for 12 players as well as a damage increase.
Quick Siphon: Minor life steal. Healing gets easier, when the Damage Dealers heal themselves while attacking.
Healing Springs: Main AOE-heal for tough situation.
Budding Seeds: Ridicously strong burst-aoe heal (35k at times, usefull for bring up a damaged tank instantly). Keep it up 100% of the time so you have a heal ready when needed.
Blue Betty: Major Sorcery and free Magicka back. Additionally heals when it dies (or you recast it while its still active) and removes a negative effect.
Combat Prayer: Strong AOE-heal and grants additional 8% damage.
Northern Storm: Mainly used for the 8% more magicka and can be used as damage mitigation.
5 Pieces Spellpower Cure
5 Pieces Mending/Worm/Prayer Shawl
Head, Chest and Legs infused, rest divines.
1 Masters Restoration Staff - preferably powered, precise or infused
1 Masters Lightning Staff - Charged
Buff Food: Witchmothers Potent Brew
Mundus: Mage
Skill Explanation:
Energy Orb: Great for keeping up spellpower cure, healing a target on synergy and restoring resources!
Inner Light: Increases your resources by 7% (almost as much as Northern Storm) and grants Major Prophecy, increasing the chance of critical healing and critical damage). Can be swapped out for anything if needed, but you will lose about 3k magicka when bar swapping.
Elemental Blockade: Sets the enemy off balance, increasing the damage they take by from players with 75 points in the ritual mundus by 10%.
Deceptive Predator: Mainly slotted for the regeneration passive. Grants 5% dodge chance, speed buff and 30% increase in stamina regeneration.
Enchanted Growth: Strong cone burstheal. Also increases magicka and stamina regeneration.
Aggressive Warhorn: Grants 10% on all resources for 12 players as well as a damage increase.
Quick Siphon: Minor life steal. Healing gets easier, when the Damage Dealers heal themselves while attacking.
Healing Springs: Main AOE-heal for tough situation.
Budding Seeds: Ridicously strong burst-aoe heal (35k at times, usefull for bring up a damaged tank instantly). Keep it up 100% of the time so you have a heal ready when needed.
Blue Betty: Major Sorcery and free Magicka back. Additionally heals when it dies (or you recast it while its still active) and removes a negative effect.
Combat Prayer: Strong AOE-heal and grants additional 8% damage.
Northern Storm: Mainly used for the 8% more magicka and can be used as damage mitigation.
Action Bars
Champion Rank: 0
- 0
- 0
- 0
Attributes
Magicka
- 0
Health
- 0
Stamina
- 0
Sets
- No Set selected
Passive Abilities
- No passive abilities selected
Spent:
0
Back
Craft
0
Warfare
0
Fitness
0
- Hold down the shift key to unlock the next rank.
Set parts
Here you can find the overview of the set parts that are suggested for this build.Slot
Set
Armor Type
Quality
Trait
Enchantment
Head
No Set selected
Shoulders
No Set selected
Hand
No Set selected
Chest
No Set selected
Waist
No Set selected
Legs
No Set selected
Feet
No Set selected
Neck
No Set selected
Ring
No Set selected
Ring
No Set selected
Slot
Set
Weapon Type
Quality
Trait
Enchantment
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
Main hand
No Set selected
Offhand
No Set selected
Poison
No Poison selected
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