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Le planificateur de compétences a le niveau de correctif 10.2.5
Witcher
Faction
Race
Classe
Pierre de Mundus
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Lopti
J'aime
05455
Mise a jour
Patch 9.3.5
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
This is my attempt to make a lore accurate Witcher in ESO while also still making them viable in PVE Dungeon & Solo gameplay. Both combat bars are built for Two Handed swords fitting the whole Witchers with two swords on their back vibe.
The first combat bar is built around DMG while the second is built around Healing, Buffing, Debuffing & DMG. All of the Healing, Buffing and Debuffing work on yourself for when soloing and on your group for when playing with others. Your main focus is DMG but you can off-heal and buff/debuff your group as needed.
The Class is Arcanist for several reasons, one being that the runes look like Witcher Signs while they cast them. The other being that they had the most spells that matched Witcher Signs.
The Witcher Signs are
"Quen" A protective shield spell. To mimic this we use the the Arcanist spell "Chakram of Destiny".
"Axii" A mind controlling charm which stuns them. to mimic this we use the Arcanist spell "Rune of the Colorless Pool"
"Yrden" A magical trap spell to mimic this I used "Fulminating Rune" as it worked best with the build but also still fit the RP. Some alternatives are "Volcanic Rune" in the Mages Guild tree or "Barbed Trap" in the Fighters Guild tree.
"Igni" is a magical flames spell, This one did not fit on my bars so is not being used. but some good choices for this if you want are "Inner Fire" in the Undaunted tree or "Meteor" in the Mages Guild tree.
"Aard" I telekinetic blast spell, I have not found anything good for this yet... I am hoping when Scribing comes out I can make one.
Witchers also are big into carving runes into their blades and enchanting their weapons & armor. To do this we have the "Recuperative Treatise" spell and the "Crushing Weapon" spell. We also have gone down the Enchanting tree.
Witchers also practice Alchemy brewing potions, poisons and elixers, as well as go on perilous quests to find armor and weapon crafting scripts to get better gear so we also went down Alchemy and Blacksmithing trees.
If you are wondering why we have "Pragmatic Fatecarver" on are second bar it is there to give us some more dmg on the second bar, and help with the overall flow of the build, we have several abilities that build Crux, that is the one we have to spend it. It is also just super fun to use... If you want bonus healing swap it out for Remedy Cascade instead.
If any of you have any suggestions to make the build better let me know, thx.
The first combat bar is built around DMG while the second is built around Healing, Buffing, Debuffing & DMG. All of the Healing, Buffing and Debuffing work on yourself for when soloing and on your group for when playing with others. Your main focus is DMG but you can off-heal and buff/debuff your group as needed.
The Class is Arcanist for several reasons, one being that the runes look like Witcher Signs while they cast them. The other being that they had the most spells that matched Witcher Signs.
The Witcher Signs are
"Quen" A protective shield spell. To mimic this we use the the Arcanist spell "Chakram of Destiny".
"Axii" A mind controlling charm which stuns them. to mimic this we use the Arcanist spell "Rune of the Colorless Pool"
"Yrden" A magical trap spell to mimic this I used "Fulminating Rune" as it worked best with the build but also still fit the RP. Some alternatives are "Volcanic Rune" in the Mages Guild tree or "Barbed Trap" in the Fighters Guild tree.
"Igni" is a magical flames spell, This one did not fit on my bars so is not being used. but some good choices for this if you want are "Inner Fire" in the Undaunted tree or "Meteor" in the Mages Guild tree.
"Aard" I telekinetic blast spell, I have not found anything good for this yet... I am hoping when Scribing comes out I can make one.
Witchers also are big into carving runes into their blades and enchanting their weapons & armor. To do this we have the "Recuperative Treatise" spell and the "Crushing Weapon" spell. We also have gone down the Enchanting tree.
Witchers also practice Alchemy brewing potions, poisons and elixers, as well as go on perilous quests to find armor and weapon crafting scripts to get better gear so we also went down Alchemy and Blacksmithing trees.
If you are wondering why we have "Pragmatic Fatecarver" on are second bar it is there to give us some more dmg on the second bar, and help with the overall flow of the build, we have several abilities that build Crux, that is the one we have to spend it. It is also just super fun to use... If you want bonus healing swap it out for Remedy Cascade instead.
If any of you have any suggestions to make the build better let me know, thx.
Barre d'action
Rang de Champion: 0
- 0
- 0
- 0
Points d'attribut
Magie
- 0
Santé
- 0
Vigueur
- 0
Ensembles
- No Set selected
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour
Artisanat
0
Guerre
0
Dynamisme
0
- Maintenez la touche Majuscule enfoncée pour déverrouiller le rang suivant.
Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
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