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Eternal Dragon PvE Build
Faction

Race

Classe

Pierre de Mundus

Focus
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Fvh09NL
J'aime
126445
Mise a jour
Patch 2.4.4
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
The Eternal Dragon is a Dark Elf Dragonknight build for Group PvE. The idea is to make use of the Dragonknights awesome DoT's to proc Valkyn Skoria as much as possible and do tons of damage.
Main Bar (Fire Destruction Staff):
Coming soon
Off-bar (Restoration Staff):
Coming soon
As for my gear I use:
- 2 piece Valkyn Skoria: this really procs a lot with Engulfing Flames, Burning Embers and Eruption. Both light, head is infused, shoulders are divines.
- 5 piece Kagrenac's Hope: it gives you everything you need in my opinion; health, magicka, magicka recovery and spell damage + faster resurrecting and magicka return when resurrected someone which is a nice bonus. Heavy chest for most resistance which is infused, medium legs for 2nd most resistance which is also infused. Belt, shoes and gloves are light and all have divines trait.
- 3 piece Willpower jewelry: best set for PvE in my opinion, gives a lot of magicka and spell damage. All have the arcane trait.
- I do not use special staves because the bonus slots are filled already and I don't like to swap all gear everytime I move from PvP to PvE or vice versa. Maelstrom staves would be great here.
Rotation: Buff up with major sorcery and shields and drop Eruption at the boss or trash mobs. After this you get close to your enemy/enemies and cast Engulfing Flames and hit them with Burning Embers. When fighting trash mobs I just spam Pulsar till they're dead, making sure Engulfing flames and Eruption are active all the time. Stronger mobs get hit with Crushing Shock, as well as mobs who need to be interrupted. When fighting bosses I switch Pulsar with Elemental Drain because Pulsar is more or less useless there and the +/- 10% damage increase Elemental Drain provides is really nice (and it gives resources back as well). In boss fights I always make sure Eruption, Engulfing Flames and Burning Embers are on the whole time, and in between the applies I use heavy attacks with the Destro staff (crits are +/- 21K due to Molten Arnaments) and in between hit them with Crushing Shock. You can also make sure Flames of Oblivion is on because it will hit for like 5k every 5s while you can attack with other abilities, making it quite nice.
Main Bar (Fire Destruction Staff):
Coming soon
Off-bar (Restoration Staff):
Coming soon
As for my gear I use:
- 2 piece Valkyn Skoria: this really procs a lot with Engulfing Flames, Burning Embers and Eruption. Both light, head is infused, shoulders are divines.
- 5 piece Kagrenac's Hope: it gives you everything you need in my opinion; health, magicka, magicka recovery and spell damage + faster resurrecting and magicka return when resurrected someone which is a nice bonus. Heavy chest for most resistance which is infused, medium legs for 2nd most resistance which is also infused. Belt, shoes and gloves are light and all have divines trait.
- 3 piece Willpower jewelry: best set for PvE in my opinion, gives a lot of magicka and spell damage. All have the arcane trait.
- I do not use special staves because the bonus slots are filled already and I don't like to swap all gear everytime I move from PvP to PvE or vice versa. Maelstrom staves would be great here.
Rotation: Buff up with major sorcery and shields and drop Eruption at the boss or trash mobs. After this you get close to your enemy/enemies and cast Engulfing Flames and hit them with Burning Embers. When fighting trash mobs I just spam Pulsar till they're dead, making sure Engulfing flames and Eruption are active all the time. Stronger mobs get hit with Crushing Shock, as well as mobs who need to be interrupted. When fighting bosses I switch Pulsar with Elemental Drain because Pulsar is more or less useless there and the +/- 10% damage increase Elemental Drain provides is really nice (and it gives resources back as well). In boss fights I always make sure Eruption, Engulfing Flames and Burning Embers are on the whole time, and in between the applies I use heavy attacks with the Destro staff (crits are +/- 21K due to Molten Arnaments) and in between hit them with Crushing Shock. You can also make sure Flames of Oblivion is on because it will hit for like 5k every 5s while you can attack with other abilities, making it quite nice.
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
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Sorts passifs
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Dépensé:
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Retour






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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
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