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Le planificateur de compétences a le niveau de correctif 10.3.5
Healing Sage (Modified)
Faction

Race

Classe

Pierre de Mundus

Focus
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Scatteh
J'aime
014535
Mise a jour
Patch 4.3.9
- Classe
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- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
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- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
DISCLAIMER
I made this build based on personal experience. I'm not a dedicated player, so it probably has some potential of improvement.
DESCRIPTION
An easy-to-use Warden Healer build suitable for veteran dungeons. The key to this build is to stay at a distance, as all healing and support skills can be applied remotely. Especially in the case of Enchanted Growth, it is strongly advised to stay relatively far away from the other group members to maximize the area of effect cone (not too far away, of course). This skill in particular is the AOE burst (panic) heal. Budding Seeds, Siphon Magicka, Mutagen, Lotus Blossom as well as the procs from Chokethorn and Draugr's Rest should be enough to passively heal the group as you go. With Nature's Embrace, you can also apply a nice HOT on your group members or to get around quickly to position yourself in a more strategic position, although it can be a bit tricky to aim properly. Note that Budding Seeds can be used like Healing Springs, because it allows you to activate the heal upon your second cast (it should even be more useful when Healing Springs gets nerfed after the patch).
EQUIPMENT
Head: Chokethorn's Visage (heavy) - Infused, Max. Magicka Enchantment
Shoulders: Chokethorn's Arm Cops (medium) - Divines, Max. Magicka Enchantment
Chest: Draugr's Rest Robe (light) - Infused, Max. Magicka Enchantment
Hands: Draugr's Rest Gloves (light) - Divines, Max. Magicka Enchantment
Waist: Draugr's Rest Sash (light) - Divines, Max. Magicka Enchantment
Legs: Draugr's Rest Breeches (light) - Infused, Max. Magicka Enchantment
Feet: Draugr's Rest Shoes (light) - Divines, Max. Magicka Enchantment
Neck: Necklace of the Healer - Arcane, Magicka Recovery Enchantment
Ring: Ring of the Healer - Arcane, Magicka Recovery Enchantment
Ring: Ring of the Healer - Arcane, Magicka Recovery Enchantment
Front bar: Restoration Staff of the Healer - Powered, Absorb Magicka Enchantment
Back bar: Restoration Staff of the Healer - Powered, Absorb Magicka Enchantment
I made this build based on personal experience. I'm not a dedicated player, so it probably has some potential of improvement.
DESCRIPTION
An easy-to-use Warden Healer build suitable for veteran dungeons. The key to this build is to stay at a distance, as all healing and support skills can be applied remotely. Especially in the case of Enchanted Growth, it is strongly advised to stay relatively far away from the other group members to maximize the area of effect cone (not too far away, of course). This skill in particular is the AOE burst (panic) heal. Budding Seeds, Siphon Magicka, Mutagen, Lotus Blossom as well as the procs from Chokethorn and Draugr's Rest should be enough to passively heal the group as you go. With Nature's Embrace, you can also apply a nice HOT on your group members or to get around quickly to position yourself in a more strategic position, although it can be a bit tricky to aim properly. Note that Budding Seeds can be used like Healing Springs, because it allows you to activate the heal upon your second cast (it should even be more useful when Healing Springs gets nerfed after the patch).
EQUIPMENT
Head: Chokethorn's Visage (heavy) - Infused, Max. Magicka Enchantment
Shoulders: Chokethorn's Arm Cops (medium) - Divines, Max. Magicka Enchantment
Chest: Draugr's Rest Robe (light) - Infused, Max. Magicka Enchantment
Hands: Draugr's Rest Gloves (light) - Divines, Max. Magicka Enchantment
Waist: Draugr's Rest Sash (light) - Divines, Max. Magicka Enchantment
Legs: Draugr's Rest Breeches (light) - Infused, Max. Magicka Enchantment
Feet: Draugr's Rest Shoes (light) - Divines, Max. Magicka Enchantment
Neck: Necklace of the Healer - Arcane, Magicka Recovery Enchantment
Ring: Ring of the Healer - Arcane, Magicka Recovery Enchantment
Ring: Ring of the Healer - Arcane, Magicka Recovery Enchantment
Front bar: Restoration Staff of the Healer - Powered, Absorb Magicka Enchantment
Back bar: Restoration Staff of the Healer - Powered, Absorb Magicka Enchantment
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
- No Set selected
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
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