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Le planificateur de compétences a le niveau de correctif 10.3.5
~ Saurian Spores ~ Magicka Warden Arena Build
Faction

Race

Classe

Pierre de Mundus

Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Reishi_Spores
J'aime
010595
Mise a jour
Patch 8.2.5
- Classe
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- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
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- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
This solid MagDen Build has served me WELL in both Veteran Maelstrom Arena & Veteran Vateshran Hollows Arena, but it's good for so much more. For solo arena survivability, I will usually swap in my "Ring of the Pale Order" in place of the "Death Dealer's Fete." This build can be fun for normal dungeon farming as well.
The "Perfected" tier Maelstrom staff & Bahsei's sets add bonus offensive penetration & weapon/spell damage, but when I first began using this I did not have either "perfected" and this still worked great for me.
------------( The Sets Used )-----------------
Hexos Ward is an excellent Critical Damage set (medium) that can be utilized with jewelry & weapons only in this build, should you not have either mythic ring available, leaving you open to use a full 2pc monster set of your choice.
Bahsei's Mania is a great Trial set providing that bonus Dmg in Dungeons, Trials, and Arenas with + Weapon Damage & Crit Chance AND increases your DMG done up to 12% in PvE based on your missing Magicka... This gives you that extra boost right when you need it. (NOT recommended for PvP)
I use a single slotted Nerien'eth piece for the extra base Weapon & Spell Damage... but you could use a single piece of any monster set that provides +DMG or +Crit with little difference in this setup.
Crushing Wall, the Maelstrom Destruction staff, is slotted on our AoE bar turning our "Unstable Wall" becomes a Spamable source of mass destruction.
------------( Notes & Options )-----------------
*** The Pale Oder Ring provides insane self heals while you focus on dealing DAMAGE. If you are not using this, you may want to adjust the build for more shields/heals.
(( Recommended Monster Set Options, if not using Mythics )) ~
* Magma Incarnate = + Mag/Stam Recovery & Boost Weap/Spell Dmg while adding extra Armor
* Grundwulf = +Crit Chance & Mag/Stam Recovery
* Slimecraw = +Crit Chance & +5% Dmg at all Times
* Nerien'eth = +Wep/Spell Dmg & Summon exploding Lich Crystals
* Iceheart = +Crit Chance & Gain Damage Shields + Melee Range AoE while shields are up
Escapist Poisons = Break Free & Brief Immunity to control effects, Health Drain & Magicka Drain
** This I slot only on my Hexos Staff bar, to help maintain resources from range with limited targets.
Buff Foods = Use Jewels of Misrule or Clockwork Citrus Filet if you can
Potions = Essence of Health (Tristat) crafted Potions
------------( SKILLS - Backbar/Hexos Bar )-----------------
Deep Fissure = Warden's Scarabs ... try to keep this in rotation every 3rd cast for maximum Dmg
Fetcher Infection = Warden's Swarming Flies ... Solid DoT + Debuff with every 2nd cast dealing 50% more Dmg
Force Pulse = Destro Staff's Spammable ... deals Flame, Frost & Shock Dmg + Dmg to nearby enemies
Polar Wind = Warden's Healing Winds ... Burst Heals + Heals Over Time & AoE Frost Dmg to Enemies nearby
Lotus Blossum = Warden Buff ... 60 sec duration, Light & Heavy Attack heal you & you gain Weapon & Spell Crit !!
Ice Comet = Mage's Guild Ultimate ... Big AoE Burst Dmg, + DoT & Snare at Impact & provides Mage Guild Passives
------------( SKILLS - Frontbar/Maelstrom AoE Bar )-----------------
Winter's Revenge = Warden's Frost DoT Spell 12 sec duration, lower magicka cost
Mystic Orb = Undaunted AoE DPS Orb ... 10 sec duration, easy to maintain
Unstable Wall of Fire = Destro Spamable ... a DoT if single cast, Explodes Bonus Dmg w/ each recast & Procs Staff
Ice Fortress = Warden Icy Armor ... Keep up your Physical and Spell Resistance + bonus reduction to dmg taken
Blue Betty = Warden's Magicka Netch ... Keep this up for Magicka Sustain, Weapon & Spell Damage, and self Cleanse
Fiery Rage = Destro Ultimate ... 2 sec delay, then Hell rains down for 7 seconds ... save ulti for this when you can.
The "Perfected" tier Maelstrom staff & Bahsei's sets add bonus offensive penetration & weapon/spell damage, but when I first began using this I did not have either "perfected" and this still worked great for me.
------------( The Sets Used )-----------------
Hexos Ward is an excellent Critical Damage set (medium) that can be utilized with jewelry & weapons only in this build, should you not have either mythic ring available, leaving you open to use a full 2pc monster set of your choice.
Bahsei's Mania is a great Trial set providing that bonus Dmg in Dungeons, Trials, and Arenas with + Weapon Damage & Crit Chance AND increases your DMG done up to 12% in PvE based on your missing Magicka... This gives you that extra boost right when you need it. (NOT recommended for PvP)
I use a single slotted Nerien'eth piece for the extra base Weapon & Spell Damage... but you could use a single piece of any monster set that provides +DMG or +Crit with little difference in this setup.
Crushing Wall, the Maelstrom Destruction staff, is slotted on our AoE bar turning our "Unstable Wall" becomes a Spamable source of mass destruction.
------------( Notes & Options )-----------------
*** The Pale Oder Ring provides insane self heals while you focus on dealing DAMAGE. If you are not using this, you may want to adjust the build for more shields/heals.
(( Recommended Monster Set Options, if not using Mythics )) ~
* Magma Incarnate = + Mag/Stam Recovery & Boost Weap/Spell Dmg while adding extra Armor
* Grundwulf = +Crit Chance & Mag/Stam Recovery
* Slimecraw = +Crit Chance & +5% Dmg at all Times
* Nerien'eth = +Wep/Spell Dmg & Summon exploding Lich Crystals
* Iceheart = +Crit Chance & Gain Damage Shields + Melee Range AoE while shields are up
Escapist Poisons = Break Free & Brief Immunity to control effects, Health Drain & Magicka Drain
** This I slot only on my Hexos Staff bar, to help maintain resources from range with limited targets.
Buff Foods = Use Jewels of Misrule or Clockwork Citrus Filet if you can
Potions = Essence of Health (Tristat) crafted Potions
------------( SKILLS - Backbar/Hexos Bar )-----------------
Deep Fissure = Warden's Scarabs ... try to keep this in rotation every 3rd cast for maximum Dmg
Fetcher Infection = Warden's Swarming Flies ... Solid DoT + Debuff with every 2nd cast dealing 50% more Dmg
Force Pulse = Destro Staff's Spammable ... deals Flame, Frost & Shock Dmg + Dmg to nearby enemies
Polar Wind = Warden's Healing Winds ... Burst Heals + Heals Over Time & AoE Frost Dmg to Enemies nearby
Lotus Blossum = Warden Buff ... 60 sec duration, Light & Heavy Attack heal you & you gain Weapon & Spell Crit !!
Ice Comet = Mage's Guild Ultimate ... Big AoE Burst Dmg, + DoT & Snare at Impact & provides Mage Guild Passives
------------( SKILLS - Frontbar/Maelstrom AoE Bar )-----------------
Winter's Revenge = Warden's Frost DoT Spell 12 sec duration, lower magicka cost
Mystic Orb = Undaunted AoE DPS Orb ... 10 sec duration, easy to maintain
Unstable Wall of Fire = Destro Spamable ... a DoT if single cast, Explodes Bonus Dmg w/ each recast & Procs Staff
Ice Fortress = Warden Icy Armor ... Keep up your Physical and Spell Resistance + bonus reduction to dmg taken
Blue Betty = Warden's Magicka Netch ... Keep this up for Magicka Sustain, Weapon & Spell Damage, and self Cleanse
Fiery Rage = Destro Ultimate ... 2 sec delay, then Hell rains down for 7 seconds ... save ulti for this when you can.
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
- 5x La Folie de Bahsei perfectionnée
- 4x La Garde d'Hexos
- 1x Nérien'eth
- 1x La Fête du porteur de mort
- 1x Mur écrasant perfectionné
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour






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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
La Garde d'Hexos
Armure moyenne
Légendaire


Épaules
Nérien'eth
Armure légère
Légendaire


Mains
La Folie de Bahsei perfectionnée
Armure légère
Légendaire


Poitrine
La Folie de Bahsei perfectionnée
Armure légère
Légendaire


Taille
La Folie de Bahsei perfectionnée
Armure légère
Légendaire


Jambes
La Folie de Bahsei perfectionnée
Armure légère
Légendaire


Pieds
La Folie de Bahsei perfectionnée
Armure légère
Légendaire


Cou
La Garde d'Hexos
Bijoux
Épique


Anneau
La Fête du porteur de mort
Bijoux
Mythique


Anneau
La Garde d'Hexos
Bijoux
Épique


Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
Mur écrasant perfectionné
Bâton infernal
Légendaire


Main secondaire
Mur écrasant perfectionné
Bâton infernal
Légendaire


Poison
No Poison selected
Main principale
La Garde d'Hexos
Bâton de glace
Légendaire


Main secondaire
La Garde d'Hexos
Bâton de glace
Légendaire


Poison

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