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Le planificateur de compétences a le niveau de correctif 10.2.5
PVP Necro Tank + Heals - Group Utility - CP or No CP
Faction
Race
Classe
Pierre de Mundus
Points
0 / 541
Points Champion
0 / 3600
Utilisateur
verminjerky
J'aime
07225
Mise a jour
Patch 9.3.5
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
Want to have the fewest deaths and win the gold for heals in your next Battlegrounds match? Here's your build. I'm using Dunmer (good for healing and sustain) but for more ultimate and defense, use a Nord.
A few notes:
1. Food used is Jewels of Misrule (cheap)/Orzorga's Smoked Bear Haunch (expensive/better). Potions are Essence of Immovability, with restore health, restore stamina, and immunity to knockback and disabling effects. (Potion recipe requires columbine, mountain flower, and wormwood.)
2. Vampire stage 3 at all times.
3. This is a perma-block build. Everything is set to keep block up as long as possible, everything on the bars can (and should) be block cast. Make sure to suck up ultimate as much as you can so you can pop Goliath when you need to refill.
4. Reminder: The build includes weapon enchants and poison but only one will work at a time. Remove the poisons to use the enchants, but most often you will want to use the listed poison. You can switch to Absorb Health or Absorb Stamina enchants if you simply want a backup if you run out of poisons.
5. The blue CP node Cutting Defense procs poisons or enchantments. In non-CP campaigns and Battlegrounds, you'll need to attack to proc your poisons or weapon enchants. (Bash is your friend.)
6. In non-CP campaigns and Battlegrounds, use the necromancer skill Expunge and Modify liberally. In CP campaigns, remember you have Pain's Refuge and Survival Instincts, which have benefits for having debuffs placed on you.
7. Resistant Flesh and Expunge and Modify synergize. Resistant Flesh (an incredibly strong non-ultimate, single-target heal) debuffs you with Minor Defile, Expunge and Modify removes it and returns stamina and magicka at the cost of a small amount of health. If you have plenty of magic but are low on stamina, this can restore some stamina.
8. There are some skill points used on this character for reasons unrelated to the build. Feel free to skip them.
A few notes:
1. Food used is Jewels of Misrule (cheap)/Orzorga's Smoked Bear Haunch (expensive/better). Potions are Essence of Immovability, with restore health, restore stamina, and immunity to knockback and disabling effects. (Potion recipe requires columbine, mountain flower, and wormwood.)
2. Vampire stage 3 at all times.
3. This is a perma-block build. Everything is set to keep block up as long as possible, everything on the bars can (and should) be block cast. Make sure to suck up ultimate as much as you can so you can pop Goliath when you need to refill.
4. Reminder: The build includes weapon enchants and poison but only one will work at a time. Remove the poisons to use the enchants, but most often you will want to use the listed poison. You can switch to Absorb Health or Absorb Stamina enchants if you simply want a backup if you run out of poisons.
5. The blue CP node Cutting Defense procs poisons or enchantments. In non-CP campaigns and Battlegrounds, you'll need to attack to proc your poisons or weapon enchants. (Bash is your friend.)
6. In non-CP campaigns and Battlegrounds, use the necromancer skill Expunge and Modify liberally. In CP campaigns, remember you have Pain's Refuge and Survival Instincts, which have benefits for having debuffs placed on you.
7. Resistant Flesh and Expunge and Modify synergize. Resistant Flesh (an incredibly strong non-ultimate, single-target heal) debuffs you with Minor Defile, Expunge and Modify removes it and returns stamina and magicka at the cost of a small amount of health. If you have plenty of magic but are low on stamina, this can restore some stamina.
8. There are some skill points used on this character for reasons unrelated to the build. Feel free to skip them.
Barre d'action
Rang de Champion: 0
- 0
- 0
- 0
Points d'attribut
Magie
- 0
Santé
- 0
Vigueur
- 0
Ensembles
- 7x Le Boutoir de rapidité
- 5x Défense du bataillon
- 1x Armure du débutant
- 1x L’Arpenteurs de neige
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour
Artisanat
0
Guerre
0
Dynamisme
0
- Maintenez la touche Majuscule enfoncée pour déverrouiller le rang suivant.
Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
Défense du bataillon
Armure lourde
Légendaire
Solide
Glyphe vital
Épaules
Défense du bataillon
Armure lourde
Légendaire
Solide
Glyphe vital
Mains
Défense du bataillon
Armure lourde
Légendaire
Solide
Glyphe vital
Poitrine
Défense du bataillon
Armure lourde
Légendaire
Solide
Glyphe vital
Taille
Armure du débutant
Armure lourde
Légendaire
Solide
Glyphe vital
Jambes
Défense du bataillon
Armure lourde
Légendaire
Solide
Glyphe vital
Pieds
L’Arpenteurs de neige
Armure moyenne
Mythique
Solide
Glyphe vital
Cou
Le Boutoir de rapidité
Bijoux
Légendaire
Infusé
Glyphe de bardage
Anneau
Le Boutoir de rapidité
Bijoux
Légendaire
Infusé
Glyphe de bardage
Anneau
Le Boutoir de rapidité
Bijoux
Légendaire
Infusé
Glyphe de bardage
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
Le Boutoir de rapidité
Hache
Légendaire
Décisif
Glyphe d'absorption de magie
Main secondaire
Le Boutoir de rapidité
Bouclier
Légendaire
Solide
Glyphe vital
Poison
Poison du monte-en-l'air
Main principale
Le Boutoir de rapidité
Hache
Légendaire
Décisif
Glyphe d'absorption de magie
Main secondaire
Le Boutoir de rapidité
Bouclier
Légendaire
Solide
Glyphe vital
Poison
Poison du monte-en-l'air
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