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Le planificateur de compétences a le niveau de correctif 10.3.5
U50 Necromancer Healer - "Hollow Harmony"
Faction

Race

Classe

Pierre de Mundus

Points
0 / 541
Points Champion
0 / 3600
Utilisateur
kiwi_tea
J'aime
010095
Mise a jour
Patch 7.2.5
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
In testing. Theory-crafting gist is: Support healer running in an Under 50s group that already has SPC/Transmutation. Running and developing from Level 16 to 49.
Nightmother's + Hollowfang + Race Against Time should allow build to leverage moderate-high crit to proc both Hollowfang heals, and Nightmother's Major Breach. Regular critical hits, moderate spell damage, and full harmony jewelery should allow build to be less passive than some group healers, albeit Impen is still very common in PVP.
Utilities should include
- Regular immobilisations from poisons.
- Reapply Major Breach to enemies through critical damage on front bar.
- Necromancer crit passives lead to lots of Nightmother's and Hollowfang procs, for regular debuffing and heals.
- Solid AOE damage, and can do significant burst damage thanks to Harmony jewelry + Avid Boneyard.
- Huge healing done percentage bonus on backbar as build progresses, leading some very beefy heals over time and burst heals.
- Resistant Flesh burst heal applies resistances to target scaled off half the heal done. Very good for saving allies under pressure/at low health. However a cone, so needs to be aimed.
- Rez ultimate is always useful.
- Glacial Colossus ultimate applies Major Vulnerability to enemies it hits, increasing their dmg taken 10% for 12 seconds. Also provides a stun, but one that is easy to avoid.
5 Light, 2 Heavy, for survivability while using Light Armor passives.
Senche-Raht's Grip backbar for greater healing done.
Key buffs:
Major Sorcery - Degeneration (20% Spell Damage).
Minor Force - Race Against Time (10% Crit Damage).
8% Critical Strike - Death Knell passive + 2 qualifying skills slotted.
Major Resolve - Summoner's Armor (c.5000 resists)
Major Expedition - Race Against Time.
Snare Immunity - Race Against Time + Escapist's Poison.
Major Mending - Heavy attacks on Healing Staff bar (16% Healing Done).
3% Healing Done - From slotting Tether Skill on Heals bar.
8% Healing Done - From Senche-Raht's Grit 1 piece.
8% Healing Done - Curative Curse Passive plus Minor Defile from Resistant Flesh.
Minor Defile - Debuff to proc Curative Curse Passive (-8% Healing Recieved & Health Recovery for 4 seconds)
Concerns:
- Do I want Major Prophecy?
- No stun outside of Escapists Poisons.
- Extreme competition among skills for slots might lead to weak build overall.
- Particularly extreme competition on heals bar, where Intensive Mender would be desirable, as would Dampen Magic.
- Stationary nature of Hollowfang Procs not always helpful in fast-moving environment.
- Test 2pc Queen's Elegance vs other options (eg, 2pc Trainee).
- Fewer debuffs than a Warden would provide.
Nightmother's + Hollowfang + Race Against Time should allow build to leverage moderate-high crit to proc both Hollowfang heals, and Nightmother's Major Breach. Regular critical hits, moderate spell damage, and full harmony jewelery should allow build to be less passive than some group healers, albeit Impen is still very common in PVP.
Utilities should include
- Regular immobilisations from poisons.
- Reapply Major Breach to enemies through critical damage on front bar.
- Necromancer crit passives lead to lots of Nightmother's and Hollowfang procs, for regular debuffing and heals.
- Solid AOE damage, and can do significant burst damage thanks to Harmony jewelry + Avid Boneyard.
- Huge healing done percentage bonus on backbar as build progresses, leading some very beefy heals over time and burst heals.
- Resistant Flesh burst heal applies resistances to target scaled off half the heal done. Very good for saving allies under pressure/at low health. However a cone, so needs to be aimed.
- Rez ultimate is always useful.
- Glacial Colossus ultimate applies Major Vulnerability to enemies it hits, increasing their dmg taken 10% for 12 seconds. Also provides a stun, but one that is easy to avoid.
5 Light, 2 Heavy, for survivability while using Light Armor passives.
Senche-Raht's Grip backbar for greater healing done.
Key buffs:
Major Sorcery - Degeneration (20% Spell Damage).
Minor Force - Race Against Time (10% Crit Damage).
8% Critical Strike - Death Knell passive + 2 qualifying skills slotted.
Major Resolve - Summoner's Armor (c.5000 resists)
Major Expedition - Race Against Time.
Snare Immunity - Race Against Time + Escapist's Poison.
Major Mending - Heavy attacks on Healing Staff bar (16% Healing Done).
3% Healing Done - From slotting Tether Skill on Heals bar.
8% Healing Done - From Senche-Raht's Grit 1 piece.
8% Healing Done - Curative Curse Passive plus Minor Defile from Resistant Flesh.
Minor Defile - Debuff to proc Curative Curse Passive (-8% Healing Recieved & Health Recovery for 4 seconds)
Concerns:
- Do I want Major Prophecy?
- No stun outside of Escapists Poisons.
- Extreme competition among skills for slots might lead to weak build overall.
- Particularly extreme competition on heals bar, where Intensive Mender would be desirable, as would Dampen Magic.
- Stationary nature of Hollowfang Procs not always helpful in fast-moving environment.
- Test 2pc Queen's Elegance vs other options (eg, 2pc Trainee).
- Fewer debuffs than a Warden would provide.
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
- 5x La Soif du Croc creux
- 4x Le Regard de la Mère de la nuit
- 2x Élégance de la reine
- 1x La Détermination du senche-raht
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour






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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
Le Regard de la Mère de la nuit
Armure lourde
Épique


Épaules
Élégance de la reine
Armure légère
Épique


Mains
La Soif du Croc creux
Armure légère
Épique


Poitrine
Le Regard de la Mère de la nuit
Armure lourde
Épique


Taille
La Soif du Croc creux
Armure légère
Épique


Jambes
Le Regard de la Mère de la nuit
Armure légère
Épique


Pieds
Élégance de la reine
Armure légère
Épique


Cou
La Soif du Croc creux
Bijoux
Supérieur


Anneau
La Soif du Croc creux
Bijoux
Supérieur


Anneau
La Soif du Croc creux
Bijoux
Supérieur


Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
Le Regard de la Mère de la nuit
Bâton de foudre
---


Main secondaire
Le Regard de la Mère de la nuit
Bâton de foudre
---


Poison

Main principale
La Détermination du senche-raht
Bâton de guérison
Épique


Main secondaire
La Détermination du senche-raht
Bâton de guérison
Épique


Poison
No Poison selected
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