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Le planificateur de compétences a le niveau de correctif 10.3.5
50k+ crit PvE Sorc (Consistant continious damage)
Faction

Race

Classe

Pierre de Mundus

Points
0 / 541
Points Champion
0 / 3600
Utilisateur
VegetaFH1
J'aime
054225
Mise a jour
Patch 2.7.11
- Classe
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- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
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- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
My original build had Major magika recovery however after awhile i noticed a dip in DPS after i reached level 50
This build can be used in PvP however you would be considered a glass cannon
Primary weapon - Julianos Ice staff
Secondary weapon - Julianos lightning staff /or/ WMA varient (personally i go with Juli to keep the bonus
4 Light Julianos pieces
1 Heavy MKP Shoulders (from undaunted dailies, the one with the single spell damage bonus)
2 Light pieces from Scathing mage (Imperial Prison set)
2 Rings from Scathing Mage
1 Amulet from Scathing Mage (probably the hardest to get since it only drops from last boss)
All pieces have Divine (becuase sure why not.....)
Scathing mage is chosen for the damage output over Burning SpellWeave becuase the reset time on BSW is 12 seconds whereas its 6 seconds on Scathing, leading to a more consistant damage output over a burst style of damage, HOWEVER, Replacing Scathing Mage pieces with BSW pieces will lead to a larger damage range and overall bigger damage numbers, i personally choose Scathing for the larger lower end numbers leading to a smaller and quicker damage pool
I understand that alot of players would choose the burst damage and overall higher damage numbers for the longer fight but i personaly play it safe, quick and easy, smaller damage range with a quick pace and alot of quick crits
*EDIT*
Im very very sorry, i put the wrong ability in tab 1 slot 3, its not suppose to be Structured Entropy, its suppose to be Elemental Susceptibility
Also the enchant that i didnt talk about, both rings are spell damage, amulet is Reduce mag cost, armor is mag (like always) weapons can be whatever you wish, i personal choose magic damage returning magicka but thats up to u
This build can be used in PvP however you would be considered a glass cannon
Primary weapon - Julianos Ice staff
Secondary weapon - Julianos lightning staff /or/ WMA varient (personally i go with Juli to keep the bonus
4 Light Julianos pieces
1 Heavy MKP Shoulders (from undaunted dailies, the one with the single spell damage bonus)
2 Light pieces from Scathing mage (Imperial Prison set)
2 Rings from Scathing Mage
1 Amulet from Scathing Mage (probably the hardest to get since it only drops from last boss)
All pieces have Divine (becuase sure why not.....)
Scathing mage is chosen for the damage output over Burning SpellWeave becuase the reset time on BSW is 12 seconds whereas its 6 seconds on Scathing, leading to a more consistant damage output over a burst style of damage, HOWEVER, Replacing Scathing Mage pieces with BSW pieces will lead to a larger damage range and overall bigger damage numbers, i personally choose Scathing for the larger lower end numbers leading to a smaller and quicker damage pool
I understand that alot of players would choose the burst damage and overall higher damage numbers for the longer fight but i personaly play it safe, quick and easy, smaller damage range with a quick pace and alot of quick crits
*EDIT*
Im very very sorry, i put the wrong ability in tab 1 slot 3, its not suppose to be Structured Entropy, its suppose to be Elemental Susceptibility
Also the enchant that i didnt talk about, both rings are spell damage, amulet is Reduce mag cost, armor is mag (like always) weapons can be whatever you wish, i personal choose magic damage returning magicka but thats up to u
Barre d'action
Rang de Champion: 0
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0
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0
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0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
- No Set selected
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour






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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
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