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Le planificateur de compétences a le niveau de correctif 10.3.5
Blue Robot
Faction

Race

Classe

Pierre de Mundus

Points
0 / 541
Points Champion
0 / 3600
Utilisateur
Ellsy66
J'aime
025275
Mise a jour
Patch 2.7.11
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
So it seemed that a Magicka Orc build wasn't really a good idea due to the zero racial Orcs get for Magicka.
I have given a Templar/Healer Heavy Armour build a go to see if I could get it to work and be sustainable on the Mana front.
I would like feedback on this if possible as can't seem to find any other builds or arguments on this type of build. Have found Orc Templar Stamina or Magicka DPS but Healer Magicka builds seem thin on the ground for Orc race.
I'm currently 214 CP and mana is completely sustainable with all the stats as per the calculator. I thought if Orcs have good Stamina & Health racials then why not max the hell out of the Magicka and let Stam & Hth take care of themselves and see what happens.
I've got all 150 heavy armour, 5 piece Seducer, 4 piece Magnus Gift, all with mundus stone Atronach (mag regen) and spell & weapon resistence mix.
Enchanted with purple Magicka regen
Weapon set up is sword and board for both bar 1 and 2, main weapon on bar 1 is the only 160 armour piece and is legendary with legendary enchantment for weapon/spell damage buff.
Bar 2 has no spell attacks at all and is only for really hard going areas, healing and protection only. Weapon on bar 2 (1h axe) has healing % trait attached.
Jewellery is Stendarr set. (Mag recovery and maximum mix)
Other stats are (unbuffed):
Max Mag: 30019
Max Hth: 12385
Max Sta: 9956
Mag rec: 1992
Hth rec: 488
Sta rec: 565
Spell dam: 1455
Wpn dam: 1481
Spell crit: 32%
Wpn crit: 10%
Spell res: 22455
Phy res: 19815
Crit res: 882
I use a drink potion which buffs Magicka & Health regen.
Would really welcome any feedback that can improve or confirm build is okay to deal with end game difficulty if I keep on this path. Most of the time I group PVE with two other DPS or solo PVE.
Thanks.
I have given a Templar/Healer Heavy Armour build a go to see if I could get it to work and be sustainable on the Mana front.
I would like feedback on this if possible as can't seem to find any other builds or arguments on this type of build. Have found Orc Templar Stamina or Magicka DPS but Healer Magicka builds seem thin on the ground for Orc race.
I'm currently 214 CP and mana is completely sustainable with all the stats as per the calculator. I thought if Orcs have good Stamina & Health racials then why not max the hell out of the Magicka and let Stam & Hth take care of themselves and see what happens.
I've got all 150 heavy armour, 5 piece Seducer, 4 piece Magnus Gift, all with mundus stone Atronach (mag regen) and spell & weapon resistence mix.
Enchanted with purple Magicka regen
Weapon set up is sword and board for both bar 1 and 2, main weapon on bar 1 is the only 160 armour piece and is legendary with legendary enchantment for weapon/spell damage buff.
Bar 2 has no spell attacks at all and is only for really hard going areas, healing and protection only. Weapon on bar 2 (1h axe) has healing % trait attached.
Jewellery is Stendarr set. (Mag recovery and maximum mix)
Other stats are (unbuffed):
Max Mag: 30019
Max Hth: 12385
Max Sta: 9956
Mag rec: 1992
Hth rec: 488
Sta rec: 565
Spell dam: 1455
Wpn dam: 1481
Spell crit: 32%
Wpn crit: 10%
Spell res: 22455
Phy res: 19815
Crit res: 882
I use a drink potion which buffs Magicka & Health regen.
Would really welcome any feedback that can improve or confirm build is okay to deal with end game difficulty if I keep on this path. Most of the time I group PVE with two other DPS or solo PVE.
Thanks.
Barre d'action
Rang de Champion: 0
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Points d'attribut
Magie

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Santé

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Vigueur

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Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
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