Favoris
Le planificateur de compétences a le niveau de correctif 10.3.5
Kaeryth - In the Lady of Battle's Name
Faction

Race

Classe

Pierre de Mundus

Points
0 / 541
Points Champion
0 / 3600
Utilisateur
CrownedRose_02
J'aime
09745
Mise a jour
Patch 6.2.7
- Classe
- Merci de choisir votre classe dans le menu en haut.
- Armes
- Arme à deux mains
- Une main et un bouclier
- Deux armes
- Arc
- Bâton de destruction
- Bâton de rétablissement
- Armure
- Armure légère
- Armure moyenne
- Armure lourde
- Monde
- Escroquerie
- Magie des âmes
- Loup-garou
- Vampire
- Sondage
- Excavation
- Guerre d'Alliances
- Assaut
- Empereur
- Soutien
- Guilde
- Guilde des voleurs
- Confrérie noire
- Guilde des guerriers
- Guilde des mages
- Indomptable
- Ordre Psijique
- Culturel
- Merci de choisir votre Race dans le menu en haut.
- Artisanat
- Alchimie
- Forge
- Couture
- Travail du bois
- Cuisine
- Enchantement
- Joaillerie
Description du build
This is what I came up with thinking about what STAMINA Templars can do to heal teammates and also do some nice occasional burst damage to ennemies, while sustaining themselves and debuffing them.
We're going for Bow as our main weapon, and Daggers as our secondary weapons.
Templars have a few stamina buffs and nice heals over time to give the team survivability.
---
MAIN BAR, BOW -
Skill 1: "Arrow Barrage" - Strong AoE DPS. It also procs the enchantment you place on your bow. Lasts 10 secs.
Skill 2: "Extended Ritual" - Templar Skill. Your AoE Heal. It has an incredible radius, and cleanses pesky negative effects such as poison or snares. It heals for an amount scaling off your STAMINA, which in the world of magicka heals is a wonderful asset.
Skill 3: "Restoring Rune" - An insane utility tool. It gives you about 6500 spell and physical resistance if you stand in it, though the 5k resistances will always be granted for 20 seconds even if you leave the area... Standing in it restores stamina over time, helping the sustain.
Skill 4: "Ring of Preservation" - Another AoE HoT. It also gives you damage mitigation, and increased stamina recovery. It costs much and lasts for 8 seconds, though helps survivability greatly.
Skill 5: "Repentance" - COSTS NOTHING! You consecrate bodies. This is an insane stamina and health refiler in trash fights where there are a thousand bodies laying nearby... Also an RP tool? Seems nice IMO.
ULT: Your Main Ultimate. An 8 seconds long, strong heal that has a beautiful animation. Its radius is 20 meters, so be sure to stand mid range to your allies. It's fairly easy to use anyhow. With Templar passives, you gain 33000 spell and physical resistance for the channel.
SECOND BAR, DUAL WIELD -
Skill 1: "Echoing Vigor" - Your main AoE HoT. Lasts for 10 seconds when ranked up at max.
Skill 2: "Deadly Cloak" - A AoE DPS pulsating razor blades and giving you area damage mitigation.
Skill 3: "Biting Jabs" - A spammable that is a cone in front of you, affecting several ennemies. Use this to deal damage in quick bursts, but keep in mind it's melee range.
Skill 4: "Power of the Light" - Debuff an ennemy's resistances with this, while also storing damage you and people do them. When the ability ends or is recast, a percentage of the damage your allies and you did to this ennemy bursts. And it hurts. A lot.
Skill 5 - FLEX SLOT "Luminous Shards" - This skill is an AoE DPS that gives a syngergy to allies. They can restore ressources with it, making it a very useful and sometimes needed support skill.
ULT - SWEEP THE SPEAR - This ult is an AoE as well, giving you a buff to your light and heavy attacks. Also helps you damage pesky ennemies that get near you.
------
Mundus Stone - The Ritual (Increases Healing Done. Helps compensate the lack of heals stamina builds unfortunately have.)
I had a lot of fun weaving this build!! Ask me if you got any question.
We're going for Bow as our main weapon, and Daggers as our secondary weapons.
Templars have a few stamina buffs and nice heals over time to give the team survivability.
---
MAIN BAR, BOW -
Skill 1: "Arrow Barrage" - Strong AoE DPS. It also procs the enchantment you place on your bow. Lasts 10 secs.
Skill 2: "Extended Ritual" - Templar Skill. Your AoE Heal. It has an incredible radius, and cleanses pesky negative effects such as poison or snares. It heals for an amount scaling off your STAMINA, which in the world of magicka heals is a wonderful asset.
Skill 3: "Restoring Rune" - An insane utility tool. It gives you about 6500 spell and physical resistance if you stand in it, though the 5k resistances will always be granted for 20 seconds even if you leave the area... Standing in it restores stamina over time, helping the sustain.
Skill 4: "Ring of Preservation" - Another AoE HoT. It also gives you damage mitigation, and increased stamina recovery. It costs much and lasts for 8 seconds, though helps survivability greatly.
Skill 5: "Repentance" - COSTS NOTHING! You consecrate bodies. This is an insane stamina and health refiler in trash fights where there are a thousand bodies laying nearby... Also an RP tool? Seems nice IMO.
ULT: Your Main Ultimate. An 8 seconds long, strong heal that has a beautiful animation. Its radius is 20 meters, so be sure to stand mid range to your allies. It's fairly easy to use anyhow. With Templar passives, you gain 33000 spell and physical resistance for the channel.
SECOND BAR, DUAL WIELD -
Skill 1: "Echoing Vigor" - Your main AoE HoT. Lasts for 10 seconds when ranked up at max.
Skill 2: "Deadly Cloak" - A AoE DPS pulsating razor blades and giving you area damage mitigation.
Skill 3: "Biting Jabs" - A spammable that is a cone in front of you, affecting several ennemies. Use this to deal damage in quick bursts, but keep in mind it's melee range.
Skill 4: "Power of the Light" - Debuff an ennemy's resistances with this, while also storing damage you and people do them. When the ability ends or is recast, a percentage of the damage your allies and you did to this ennemy bursts. And it hurts. A lot.
Skill 5 - FLEX SLOT "Luminous Shards" - This skill is an AoE DPS that gives a syngergy to allies. They can restore ressources with it, making it a very useful and sometimes needed support skill.
ULT - SWEEP THE SPEAR - This ult is an AoE as well, giving you a buff to your light and heavy attacks. Also helps you damage pesky ennemies that get near you.
------
Mundus Stone - The Ritual (Increases Healing Done. Helps compensate the lack of heals stamina builds unfortunately have.)
I had a lot of fun weaving this build!! Ask me if you got any question.
Barre d'action
Rang de Champion: 0
-
0
-
0
-
0
Points d'attribut
Magie

- 0
Santé

- 0
Vigueur

- 0
Ensembles
- No Set selected
Sorts passifs
- Vous n'avez pas sélectionné de pouvoir passif
Dépensé:
0
Retour






- Maintenez la touche Majuscule enfoncée pour déverrouiller le rang suivant.
Pièce d'ensemble
Ici, vous pouvez visualiser l'aperçu des pièces d'ensemble suggérées pour ce build.Slot
Ensemble
Armor Type
Qualité
Trait
Enchantement
Tête
No Set selected
Épaules
No Set selected
Mains
No Set selected
Poitrine
No Set selected
Taille
No Set selected
Jambes
No Set selected
Pieds
No Set selected
Cou
No Set selected
Anneau
No Set selected
Anneau
No Set selected
Slot
Ensemble
Weapon Type
Qualité
Trait
Enchantement
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Main principale
No Set selected
Main secondaire
No Set selected
Poison
No Poison selected
Vous devez être connecté pour poster un commentaire!
Vous pouvez vous enregistrer ici. Si vous avez déja un compte merci d'utiliser la fenêtre de connexion en haut de cette page.