Merken
Der Skillplaner ist auf dem Stand von Patch 10.2.5
StamDK PVP/PVE
Allianz
![[build_planer.no_alliance_selected] [build_planer.no_alliance_selected]](/assets/images/layout/help.png)
Volk
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Klasse
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Mundusstein
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Ausrichtung
Skillpunkte
0 / 541
Championpunkte
0 / 3600
Benutzer
MaverickGaming
Likes
019125
Patchstand
Patch 2.7.11
- Klasse
- Bitte Klasse oben auswählen.
- Waffe
- Zweihänder
- Waffe mit Schild
- Zwei Waffen
- Bogen
- Zerstörungsstab
- Heilungsstab
- Rüstung
- Leichte Rüstung
- Mittlere Rüstung
- Schwere Rüstung
- Offene Welt
- Lug und Trug
- Seelenmagie
- Werwolf
- Vampirismus
- Spähen
- Ausgrabung
- Allianzkrieg
- Sturmangriff
- Kaiser
- Unterstützung
- Gilde
- Diebesgilde
- Dunkle Bruderschaft
- Kriegergilde
- Magiergilde
- Unerschrockene
- Psijik-Orden
- Volk
- Bitte Volk oben auswählen.
- Handwerk
- Alchemie
- Schmiedekunst
- Schneiderei
- Schreinerei
- Versorgen
- Verzaubern
- Schmuckhandwerk
Beschreibung dieser Skillung
SKILLS
Flames of Oblivion and Blade Cloak are interchangeable. Flames of Oblivion give you Major Prophecy and Major Savagery while Blade Cloak reduces AOE damage on you and grants either Major Expedition or increased damage.
Unrelenting Grip is used as a gap closer. And that is what this slot is for. Another gap closer you could use would be Critical Charge. Our Dragonic Power Ultimate, Dragon Leap, is also used as a gap closer that pacts a big punch.
Burning Talons is our main snare, I'm not the biggest fan of using this however, it is really good AOE. It just seems to work really well against me rather than for me... Either morph works.
Reverse Slice is our execute ability. We do most of our damage with our dual wield skills but once the target falls low enough (50% health) this attack becomes really strong. It also gives us the 2H bar which gives us Rally.
Venomous Claw gives us our DOT ability which really pacts a punch once you go through the normal rotation of Bloodthirst and Whirling Blades.
We are using Resolving Vigor as our main burst heal. This is mainly because there aren't to many healing with the weapons and skills we have. Green dragon blood is another option here however, is doesn't provide as much of a burst heal.
The second Ultimate spot is our main damage/ execute ability. This is a flex spot and usually flawless dawn-breaker goes here. It's just not until late game that you get it in most cases so this is a good AOE PVE substitute until then.
ARMOR/GEAR
All gear and armor is obviously up to person preference. These are just suggestions.
Hatch-ling Shell (Heavy)
(2) 2975 Physical Resistance
(3) 2975 Spell Resistance
(4) 2975 Max Health
(5) Gain a damage shield = to 20% of your max health for 15 seconds every 15 seconds.
Seventh Legion Brute (Heavy)
(2) 129 Weapon Damage
(3) 129 Health Recovery
(4) 833 Weapon Critical
(5) When you take damage, you have a 10% chance to gain 500 weapon damage for 5 seconds and heal for 1260 Health. This can occur every 2 seconds.
Crafter Armor Sets
Deadric Trickery
Twice Born Star
Morkuldin
Flames of Oblivion and Blade Cloak are interchangeable. Flames of Oblivion give you Major Prophecy and Major Savagery while Blade Cloak reduces AOE damage on you and grants either Major Expedition or increased damage.
Unrelenting Grip is used as a gap closer. And that is what this slot is for. Another gap closer you could use would be Critical Charge. Our Dragonic Power Ultimate, Dragon Leap, is also used as a gap closer that pacts a big punch.
Burning Talons is our main snare, I'm not the biggest fan of using this however, it is really good AOE. It just seems to work really well against me rather than for me... Either morph works.
Reverse Slice is our execute ability. We do most of our damage with our dual wield skills but once the target falls low enough (50% health) this attack becomes really strong. It also gives us the 2H bar which gives us Rally.
Venomous Claw gives us our DOT ability which really pacts a punch once you go through the normal rotation of Bloodthirst and Whirling Blades.
We are using Resolving Vigor as our main burst heal. This is mainly because there aren't to many healing with the weapons and skills we have. Green dragon blood is another option here however, is doesn't provide as much of a burst heal.
The second Ultimate spot is our main damage/ execute ability. This is a flex spot and usually flawless dawn-breaker goes here. It's just not until late game that you get it in most cases so this is a good AOE PVE substitute until then.
ARMOR/GEAR
All gear and armor is obviously up to person preference. These are just suggestions.
Hatch-ling Shell (Heavy)
(2) 2975 Physical Resistance
(3) 2975 Spell Resistance
(4) 2975 Max Health
(5) Gain a damage shield = to 20% of your max health for 15 seconds every 15 seconds.
Seventh Legion Brute (Heavy)
(2) 129 Weapon Damage
(3) 129 Health Recovery
(4) 833 Weapon Critical
(5) When you take damage, you have a 10% chance to gain 500 weapon damage for 5 seconds and heal for 1260 Health. This can occur every 2 seconds.
Crafter Armor Sets
Deadric Trickery
Twice Born Star
Morkuldin
Aktionsleisten
Championrang: 0
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0
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0
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0
Attribute
Magicka
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- 0
Leben
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- 0
Ausdauer
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- 0
Sets
- Kein Set ausgewählt
Passive Fähigkeiten
- Es sind keine passiven Fähigkeiten vorhanden
Vergeben:
0
Zurück
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- Halte die Umschalttaste gedrückt, um direkt den nächsten Rang freizuschalten.
Setteile
Hier findest du die Übersicht der Set Teile die zu dieser Skillung angegeben sind.Slot
Set
Rüstungsart
Qualität
Eigenschaft
Verzauberung
Kopf
Kein Set ausgewählt
Schultern
Kein Set ausgewählt
Hände
Kein Set ausgewählt
Torso
Kein Set ausgewählt
Gürtel
Kein Set ausgewählt
Beine
Kein Set ausgewählt
Füße
Kein Set ausgewählt
Hals
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Ring
Kein Set ausgewählt
Slot
Set
Waffenart
Qualität
Eigenschaft
Verzauberung
Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt
Haupthand
Kein Set ausgewählt
Nebenhand
Kein Set ausgewählt
Gift
Kein Gift gewählt
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